Commit graph

21 commits

Author SHA1 Message Date
9890e0a625
new ring counter, move some logic away from main scene 2025-04-23 15:37:03 +02:00
b81eb08e05
new speed display + save best level times (#3) 2025-04-21 16:06:56 +02:00
ac1f29d111
new timer + save times to save files (#3) 2025-04-20 23:25:51 +02:00
ff8bd770d2 preliminary support for controllers 2025-03-31 17:57:54 +02:00
8f18e43af7 implement the new main menu into the actual game 2025-03-30 15:40:22 +02:00
f7e85724b3 reduce video memory usage by orders of magnitude
big fonts use lots of big lumalpha8, so just scale up small fonts
2025-03-25 23:18:33 +01:00
df7736a9d1 better in-game timer
as in, use `_process()` and add a number
could you lag on purpose before finishing to cut time? probably not
2025-03-25 17:48:00 +01:00
4afec6386c graphics update: forest level 2025-03-25 13:39:03 +01:00
c0aed38065 properly fade out the music when finishing a level 2025-03-24 18:13:08 +01:00
a3e0c4d82d move to Godot 4.4 (from Godot 4.3) 2025-03-23 14:48:54 +01:00
720466f136 icon + no quit button on web 2025-02-23 17:46:50 +01:00
45e9b99f80 finish coding 2025-02-23 17:21:13 +01:00
2f066938ac pause menu with spaghettis mixed in 2025-02-23 16:18:14 +01:00
c19d1dffcb third level + km/h display 2025-02-23 14:27:35 +01:00
203696e022 fix music not playing in exported builds 2025-02-23 10:59:42 +01:00
6a59b54c11 chain levels with spaghetti 2025-02-23 00:46:23 +01:00
3b56cd4c81 the 180 2025-02-22 17:16:30 +01:00
6a31ab76b8 make it easier to tell where the ball is going 2025-02-22 12:05:38 +01:00
5a768af1f3 adaptative music 2025-02-22 00:19:28 +01:00
25664e36f5 experiments 2025-02-21 21:47:35 +01:00
4aba8bf0ae setup 2025-02-21 15:59:01 +01:00