⚠️ Moved to https://codeberg.org/Taevas/DreamBall | Change the gravity to make a ball fly through the air! https://tttaevas.itch.io/dreamball
Find a file
Taevas 20743eb2b4
comment out the code that adds to Skies' signs
reverses that bit of change introduced in e3ea3e1dea (20250725.0)
cuz I don't think it is a good idea anymore

(and also add an in-game note for the alternative pause key, P)
2025-07-27 13:01:34 +02:00
elements adjsts., thumbnails, & medals for "forest" & "night" 2025-06-12 00:55:46 +02:00
fonts first go at theming, for the pause menu 2025-05-05 00:11:49 +02:00
graphics visual adjustments (#5) 2025-07-20 15:30:03 +02:00
gui code quality stuff 2025-06-08 13:54:17 +02:00
levels comment out the code that adds to Skies' signs 2025-07-27 13:01:34 +02:00
menus alternative pause key, fail-safe for web game exits 2025-07-26 13:57:55 +02:00
sounds sound effects for the main menu 2025-04-14 23:07:52 +02:00
.gitattributes setup 2025-02-21 15:59:01 +01:00
.gitignore alternative pause key, fail-safe for web game exits 2025-07-26 13:57:55 +02:00
default_bus_layout.tres working settings menu 2025-03-28 13:42:53 +01:00
export_presets.cfg alternative pause key, fail-safe for web game exits 2025-07-26 13:57:55 +02:00
GODOT_LICENSE.txt setup 2025-02-21 15:59:01 +01:00
icon.ico visual adjustments (#5) 2025-07-20 15:30:03 +02:00
icon.png visual adjustments (#5) 2025-07-20 15:30:03 +02:00
icon.png.import icon + no quit button on web 2025-02-23 17:46:50 +01:00
index.tscn alternative pause key, fail-safe for web game exits 2025-07-26 13:57:55 +02:00
LICENSE.txt setup 2025-02-21 15:59:01 +01:00
project.godot comment out the code that adds to Skies' signs 2025-07-27 13:01:34 +02:00
README.md various pre-release adjustments 2025-07-25 00:05:02 +02:00
save_files.gd add support for any amount of save files 2025-05-07 19:56:24 +02:00
save_files.gd.uid integrate a semi-working manager for save files (#3) 2025-04-16 00:16:39 +02:00
settings.gd rework how all menus work, new exit game animation 2025-05-07 00:34:45 +02:00
settings.gd.uid working settings menu 2025-03-28 13:42:53 +01:00
utils.gd code quality stuff 2025-06-08 13:54:17 +02:00
utils.gd.uid code quality stuff 2025-06-08 13:54:17 +02:00

DreamBall logo

DreamBall

ko-fi

An easy-to-learn, hard-to-master game about changing the gravity to move a ball through rings!

Initially made within a 48 hours time span for a gamejam from 2025-02-23, development for DreamBall kept going beyond that in order to add missing features, quality of life improvements, and the such so that one day, it could be properly released on game stores as a video game that feels complete enough!

Getting and playing the game

Instructions on how to get and play the game are available on the game stores from where you can download the game:

Developing and building the game

DreamBall is made with Godot and is not only free and open-source, but it is also released in the public domain through the Unlicense license, meaning you're free to grab the code and assets and do whatever you want with them, though do keep in mind the Godot engine itself is under the MIT license with which you do need to comply if you're gonna be using it.

Grabbing DreamBall's code and assets is as simple as running:

git clone https://kitsunes.dev/Taevas/DreamBall
cd DreamBall

While building the whole thing will require you to open that new directory (with the project.godot in it) with the Godot Engine software, which you can get from their official website.