new speed display + save best level times (#3)
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parent
ac1f29d111
commit
b81eb08e05
3 changed files with 140 additions and 20 deletions
59
index.tscn
59
index.tscn
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@ -1,6 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://ccgnnif026wb4"]
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[gd_scene load_steps=6 format=3 uid="uid://ccgnnif026wb4"]
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[ext_resource type="PackedScene" uid="uid://xd3nsiglcdfc" path="res://elements/timer.tscn" id="1_356j3"]
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[ext_resource type="PackedScene" uid="uid://xd3nsiglcdfc" path="res://gui/timer.tscn" id="1_356j3"]
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[ext_resource type="PackedScene" uid="uid://cckeamgkt8bqo" path="res://gui/speed.tscn" id="2_2gn6w"]
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[sub_resource type="GDScript" id="GDScript_8n212"]
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script/source = "extends Node
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@ -16,7 +17,8 @@ var levels = [
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]
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var area_resource = preload(\"res://menus/main/area.tscn\")
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@onready var timer := $GUI/Timer
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@onready var timer := $GUI/TopLeft/Timer
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@onready var speed := $GUI/TopRight/Speed
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func _ready() -> void:
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var os_name = OS.get_name()
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@ -69,7 +71,12 @@ func stop_level() -> void:
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PhysicsServer3D.area_set_param(get_viewport().find_world_3d().space, PhysicsServer3D.AREA_PARAM_GRAVITY, 1)
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playing = false
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changing_level = true
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SaveFiles.change_property(\"played_for\", timer.seconds_spent_total, SaveFiles.selected_file)
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var save_file_data = SaveFiles.read(SaveFiles.selected_file)
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var property_name := \"best_time_for_level_\" + str(current_level_int)
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if !save_file_data.has(property_name) or save_file_data[property_name] is not float or save_file_data[property_name] > timer.seconds_spent_level_attempt:
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SaveFiles.change_property(property_name, timer.seconds_spent_level_attempt, SaveFiles.selected_file)
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var current_levels = get_current_levels()
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for level in current_levels:
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@ -136,7 +143,7 @@ func _process(_delta: float) -> void:
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var current_levels = get_current_levels()
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if len(current_levels):
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var current_level = current_levels[0]
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$Informations/MarginContainer/VBoxContainer/Speed.text = str(int(floor(current_level.velocity))) + \" km/h\"
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speed.ball_velocity = current_level.velocity
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$Informations/MarginContainer/VBoxContainer/Rings.text = str(current_level.finished_rings_count) + \"/\" + str(len(current_level.rings))
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func _unhandled_key_input(event: InputEvent) -> void:
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@ -166,20 +173,41 @@ outline_color = Color(0, 0, 0, 1)
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[node name="Game" type="Node"]
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script = SubResource("GDScript_8n212")
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[node name="GUI" type="MarginContainer" parent="."]
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offset_right = 201.0
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offset_bottom = 104.0
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[node name="GUI" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 1
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[node name="TopLeft" type="MarginContainer" parent="GUI"]
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layout_mode = 1
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offset_right = 160.0
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offset_bottom = 85.0
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rotation = 0.0523599
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theme_override_constants/margin_left = 15
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theme_override_constants/margin_top = 15
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theme_override_constants/margin_right = 15
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theme_override_constants/margin_bottom = 15
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[node name="Timer" parent="GUI" instance=ExtResource("1_356j3")]
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[node name="Timer" parent="GUI/TopLeft" instance=ExtResource("1_356j3")]
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layout_mode = 2
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[node name="TopRight" type="MarginContainer" parent="GUI"]
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layout_mode = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -106.0
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offset_bottom = 51.0
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grow_horizontal = 0
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rotation = -0.0523599
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theme_override_constants/margin_top = 5
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theme_override_constants/margin_right = 15
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[node name="Speed" parent="GUI/TopRight" instance=ExtResource("2_2gn6w")]
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layout_mode = 2
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[node name="Informations" type="Control" parent="."]
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@ -210,13 +238,6 @@ label_settings = SubResource("LabelSettings_0s07t")
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horizontal_alignment = 2
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vertical_alignment = 2
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[node name="Speed" type="Label" parent="Informations/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "0 km/h"
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label_settings = SubResource("LabelSettings_0s07t")
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horizontal_alignment = 2
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vertical_alignment = 2
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[node name="VictoryScreen" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 15
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