preliminary support for controllers

This commit is contained in:
Taevas 2025-03-31 17:57:54 +02:00
parent 8f18e43af7
commit ff8bd770d2
4 changed files with 76 additions and 12 deletions

View file

@ -143,9 +143,9 @@ func _unhandled_key_input(event: InputEvent) -> void:
if event.is_pressed() and event is InputEventKey:
var current_levels := get_current_levels()
if len(current_levels) and changing_level == false:
if event.keycode == KEY_ESCAPE:
if Input.is_action_just_pressed(\"pause_game\"):
pause_game()
elif event.keycode == KEY_R:
elif Input.is_action_just_pressed(\"restart_level\"):
pause_game()
restart_level()