fix music not playing in exported builds
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parent
6a59b54c11
commit
203696e022
45 changed files with 357 additions and 321 deletions
30
index.tscn
30
index.tscn
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@ -82,6 +82,21 @@ shadow_size = 2
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shadow_color = Color(0, 0, 0, 1)
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shadow_offset = Vector2(0, 0)
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[sub_resource type="Animation" id="Animation_glb01"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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[sub_resource type="Animation" id="Animation_75r06"]
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resource_name = "fadeout"
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step = 0.5
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@ -98,21 +113,6 @@ tracks/0/keys = {
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"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
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}
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[sub_resource type="Animation" id="Animation_glb01"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_5cb2g"]
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_data = {
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"RESET": SubResource("Animation_glb01"),
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