move to Godot 4.4 (from Godot 4.3)

This commit is contained in:
Taevas 2025-03-23 14:48:54 +01:00
parent 720466f136
commit a3e0c4d82d
13 changed files with 21 additions and 20 deletions

View file

@ -142,7 +142,7 @@ func _process(_delta: float) -> void:
var current_level = current_levels[0]
if is_instance_valid(current_level):
if \"velocity\" in current_level:
$Informations/MarginContainer/VBoxContainer/Speed.text = str(floor(current_level.velocity)) + \" km/h\"
$Informations/MarginContainer/VBoxContainer/Speed.text = str(int(floor(current_level.velocity))) + \" km/h\"
if \"rings_count\" in current_level and \"finished_rings_count\" in current_level:
$Informations/MarginContainer/VBoxContainer/Rings.text = str(current_level.finished_rings_count) + \"/\" + str(current_level.rings_count)
@ -229,8 +229,8 @@ tracks/0/keys = {
[sub_resource type="AnimationLibrary" id="AnimationLibrary_5cb2g"]
_data = {
"RESET": SubResource("Animation_glb01"),
"fadeout": SubResource("Animation_75r06")
&"RESET": SubResource("Animation_glb01"),
&"fadeout": SubResource("Animation_75r06")
}
[node name="Game" type="Node"]
@ -433,7 +433,7 @@ horizontal_alignment = 1
[node name="AnimationPlayer" type="AnimationPlayer" parent="StartMenu"]
libraries = {
"": SubResource("AnimationLibrary_5cb2g")
&"": SubResource("AnimationLibrary_5cb2g")
}
[node name="PauseMenu" type="Control" parent="."]