Commit graph

17 commits

Author SHA1 Message Date
edf99640cf
Fix memory leak and save file deletion + other stuff
might also be the commit where timer starts only when you move
2025-05-03 14:33:49 +02:00
709ce8eea3
split gravity logic, various bug fixes
fixed gravity strength being possibly strong at level beginning
fixed restarting being allowed after getting the last ring
fixed save file's "played_for" being reset or set to another file's
fixed the displayed save file total play time not being updated on main menu

maybe there's other stuff
2025-04-29 21:18:04 +02:00
9890e0a625
new ring counter, move some logic away from main scene 2025-04-23 15:37:03 +02:00
7ae566720c
integrate a semi-working manager for save files (#3) 2025-04-16 00:16:39 +02:00
ff8bd770d2 preliminary support for controllers 2025-03-31 17:57:54 +02:00
8f18e43af7 implement the new main menu into the actual game 2025-03-30 15:40:22 +02:00
a73b32610e working settings menu
includes audio sliders, fullscreen, disabling gravity change sound
2025-03-28 13:42:53 +01:00
eefda9e2bd start creating the framework for menus (#3)
all very experimental so it'll see lots of changes
2025-03-27 16:00:39 +01:00
a3e0c4d82d move to Godot 4.4 (from Godot 4.3) 2025-03-23 14:48:54 +01:00
720466f136 icon + no quit button on web 2025-02-23 17:46:50 +01:00
203696e022 fix music not playing in exported builds 2025-02-23 10:59:42 +01:00
6a59b54c11 chain levels with spaghetti 2025-02-23 00:46:23 +01:00
7a18c4f8c6 lock in the first level 2025-02-22 19:46:19 +01:00
3b56cd4c81 the 180 2025-02-22 17:16:30 +01:00
5a768af1f3 adaptative music 2025-02-22 00:19:28 +01:00
25664e36f5 experiments 2025-02-21 21:47:35 +01:00
4aba8bf0ae setup 2025-02-21 15:59:01 +01:00