41 lines
1 KiB
Text
41 lines
1 KiB
Text
; Engine configuration file.
|
|
; It's best edited using the editor UI and not directly,
|
|
; since the parameters that go here are not all obvious.
|
|
;
|
|
; Format:
|
|
; [section] ; section goes between []
|
|
; param=value ; assign values to parameters
|
|
|
|
config_version=5
|
|
|
|
[application]
|
|
|
|
config/name="DreamBall"
|
|
config/description="Manipulate the gravity to make a ball go through every ring!
|
|
https://kitsunes.dev/Taevas/DreamBall"
|
|
config/version="20250326.0"
|
|
run/main_scene="res://index.tscn"
|
|
config/features=PackedStringArray("4.4", "GL Compatibility")
|
|
boot_splash/show_image=false
|
|
config/icon="res://icon.png"
|
|
config/windows_native_icon="res://icon.ico"
|
|
|
|
[autoload]
|
|
|
|
Settings="*res://settings.gd"
|
|
|
|
[physics]
|
|
|
|
3d/run_on_separate_thread=true
|
|
common/physics_ticks_per_second=120
|
|
common/max_physics_steps_per_frame=20
|
|
3d/physics_engine="GodotPhysics3D"
|
|
3d/default_gravity=1.0
|
|
3d/solver/solver_iterations=40
|
|
3d/solver/default_contact_bias=1.0
|
|
common/physics_interpolation=true
|
|
|
|
[rendering]
|
|
|
|
renderer/rendering_method="gl_compatibility"
|
|
renderer/rendering_method.mobile="gl_compatibility"
|