DreamBall/project.godot
Taevas eefda9e2bd start creating the framework for menus (#3)
all very experimental so it'll see lots of changes
2025-03-27 16:00:39 +01:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="DreamBall"
config/description="Manipulate the gravity to make a ball go through every ring!
https://kitsunes.dev/Taevas/DreamBall"
config/version="20250326.0"
run/main_scene="res://index.tscn"
config/features=PackedStringArray("4.4", "GL Compatibility")
boot_splash/show_image=false
config/icon="res://icon.png"
config/windows_native_icon="res://icon.ico"
[audio]
buses/default_bus_layout=""
[physics]
3d/run_on_separate_thread=true
common/physics_ticks_per_second=120
common/max_physics_steps_per_frame=20
3d/physics_engine="GodotPhysics3D"
3d/default_gravity=1.0
3d/solver/solver_iterations=40
3d/solver/default_contact_bias=1.0
common/physics_interpolation=true
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"