Manipulate the gravity to make a ball go through every ring! https://tttaevas.itch.io/dreamball
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Taevas 709ce8eea3
split gravity logic, various bug fixes
fixed gravity strength being possibly strong at level beginning
fixed restarting being allowed after getting the last ring
fixed save file's "played_for" being reset or set to another file's
fixed the displayed save file total play time not being updated on main menu

maybe there's other stuff
2025-04-29 21:18:04 +02:00
elements split gravity logic, various bug fixes 2025-04-29 21:18:04 +02:00
fonts/Knewave new timer + save times to save files (#3) 2025-04-20 23:25:51 +02:00
graphics graphics update: forest level 2025-03-25 13:39:03 +01:00
gui split gravity logic, various bug fixes 2025-04-29 21:18:04 +02:00
levels split gravity logic, various bug fixes 2025-04-29 21:18:04 +02:00
menus split gravity logic, various bug fixes 2025-04-29 21:18:04 +02:00
sounds sound effects for the main menu 2025-04-14 23:07:52 +02:00
.gitattributes setup 2025-02-21 15:59:01 +01:00
.gitignore setup 2025-02-21 15:59:01 +01:00
default_bus_layout.tres working settings menu 2025-03-28 13:42:53 +01:00
export_presets.cfg preliminary support for controllers 2025-03-31 17:57:54 +02:00
GODOT_LICENSE.txt setup 2025-02-21 15:59:01 +01:00
icon.ico icon + no quit button on web 2025-02-23 17:46:50 +01:00
icon.png icon + no quit button on web 2025-02-23 17:46:50 +01:00
icon.png.import icon + no quit button on web 2025-02-23 17:46:50 +01:00
index.tscn split gravity logic, various bug fixes 2025-04-29 21:18:04 +02:00
LICENSE.txt setup 2025-02-21 15:59:01 +01:00
project.godot split gravity logic, various bug fixes 2025-04-29 21:18:04 +02:00
README.txt setup 2025-02-21 15:59:01 +01:00
save_files.gd split gravity logic, various bug fixes 2025-04-29 21:18:04 +02:00
save_files.gd.uid integrate a semi-working manager for save files (#3) 2025-04-16 00:16:39 +02:00
settings.gd working settings menu 2025-03-28 13:42:53 +01:00
settings.gd.uid working settings menu 2025-03-28 13:42:53 +01:00

This is the source code for a game built with Godot Engine for the 21st edition of Alakajam: https://alakajam.com/21st-alakajam