DreamBall/level_base.tscn

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1.2 KiB
Text

[gd_scene load_steps=6 format=3 uid="uid://dujoplhd35kqg"]
[ext_resource type="PackedScene" uid="uid://cnnvwotv33u1b" path="res://elements/player.tscn" id="1_ykskn"]
[sub_resource type="GDScript" id="GDScript_hbi5e"]
script/source = "extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
"
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_6pkua"]
sky_top_color = Color(0.693381, 0.747001, 0.821796, 1)
ground_bottom_color = Color(0.172348, 0.451084, 0.511099, 1)
ground_curve = 0.25992
[sub_resource type="Sky" id="Sky_4du2k"]
sky_material = SubResource("ProceduralSkyMaterial_6pkua")
[sub_resource type="Environment" id="Environment_jfl74"]
background_mode = 2
sky = SubResource("Sky_4du2k")
ambient_light_source = 3
ambient_light_color = Color(1, 1, 1, 1)
[node name="LevelBase" type="Node3D"]
script = SubResource("GDScript_hbi5e")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_jfl74")
[node name="Player" parent="." instance=ExtResource("1_ykskn")]