709ce8eea3
split gravity logic, various bug fixes
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fixed gravity strength being possibly strong at level beginning
fixed restarting being allowed after getting the last ring
fixed save file's "played_for" being reset or set to another file's
fixed the displayed save file total play time not being updated on main menu
maybe there's other stuff
2025-04-29 21:18:04 +02:00
59bed24acd
simple level selection menu, change level logic ( #3 )
2025-04-24 14:54:54 +02:00
18dae312eb
sound effects for the main menu
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started working on this like 2 weeks ago
then stuff happened and now I forgot what I was doing 👍
2025-04-14 23:07:52 +02:00
f7e85724b3
reduce video memory usage by orders of magnitude
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big fonts use lots of big lumalpha8, so just scale up small fonts
2025-03-25 23:18:33 +01:00
df7736a9d1
better in-game timer
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as in, use `_process()` and add a number
could you lag on purpose before finishing to cut time? probably not
2025-03-25 17:48:00 +01:00
c0aed38065
properly fade out the music when finishing a level
2025-03-24 18:13:08 +01:00
a3e0c4d82d
move to Godot 4.4 (from Godot 4.3)
2025-03-23 14:48:54 +01:00
2f066938ac
pause menu with spaghettis mixed in
2025-02-23 16:18:14 +01:00
c19d1dffcb
third level + km/h display
2025-02-23 14:27:35 +01:00