DreamBall/levels/music.gd

15 lines
362 B
GDScript

extends Node
func _ready() -> void:
var players = get_children()
for player in players:
if player is AudioStreamPlayer:
player.volume_db = -50
var stream: AudioStreamOggVorbis = player.stream
if stream is AudioStreamOggVorbis:
stream.loop = true
stream.bpm = 124
for player in players:
if player is AudioStreamPlayer:
player.play()