properly fade out the music when finishing a level
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a3e0c4d82d
commit
c0aed38065
12 changed files with 80 additions and 87 deletions
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@ -3,7 +3,7 @@
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[ext_resource type="PackedScene" uid="uid://w4h8ip754qnb" path="res://levels/forest/environment.tscn" id="1_7clrg"]
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[ext_resource type="Script" uid="uid://w3fetao1pegm" path="res://levels/level.gd" id="1_fdxcj"]
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[ext_resource type="PackedScene" uid="uid://cnnvwotv33u1b" path="res://elements/player.tscn" id="2_mjogx"]
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[ext_resource type="PackedScene" uid="uid://dp8nvfm55te85" path="res://levels/forest/music.tscn" id="3_n1xsx"]
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[ext_resource type="PackedScene" uid="uid://cakmsiye3hjfe" path="res://levels/forest/music.tscn" id="3_n1xsx"]
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[ext_resource type="PackedScene" uid="uid://cpm3laywhlbq5" path="res://elements/ring.tscn" id="4_p8yhq"]
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[ext_resource type="PackedScene" uid="uid://da6lkdiskdh8v" path="res://elements/tree.tscn" id="6_1e514"]
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[ext_resource type="PackedScene" uid="uid://c77bli40240nk" path="res://elements/sign.tscn" id="6_ifogr"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=3 uid="uid://dp8nvfm55te85"]
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[gd_scene load_steps=8 format=3 uid="uid://cakmsiye3hjfe"]
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[ext_resource type="Script" uid="uid://dgpjhli3hpn0u" path="res://levels/music.gd" id="1_whsrg"]
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[ext_resource type="AudioStream" uid="uid://pn2b2f3egpck" path="res://levels/forest/music/dong2.ogg" id="2_pm2p2"]
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@ -10,6 +10,7 @@
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[node name="Music" type="Node"]
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script = ExtResource("1_whsrg")
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metadata/_custom_type_script = "uid://dgpjhli3hpn0u"
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("2_pm2p2")
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