move to Godot 4.4 (from Godot 4.3)
This commit is contained in:
parent
720466f136
commit
a3e0c4d82d
13 changed files with 21 additions and 20 deletions
|
@ -120,8 +120,8 @@ tracks/1/keys = {
|
|||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_0w0ne"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_6rwl4"),
|
||||
"grow_fadeout": SubResource("Animation_ll6d0")
|
||||
&"RESET": SubResource("Animation_6rwl4"),
|
||||
&"grow_fadeout": SubResource("Animation_ll6d0")
|
||||
}
|
||||
|
||||
[node name="Gravity" type="Control"]
|
||||
|
@ -154,7 +154,7 @@ script = SubResource("GDScript_my602")
|
|||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Direction"]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_0w0ne")
|
||||
&"": SubResource("AnimationLibrary_0w0ne")
|
||||
}
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Direction"]
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
[sub_resource type="GDScript" id="GDScript_bnqcw"]
|
||||
script/source = "extends Node3D
|
||||
|
||||
func _process(_delta: float) -> void:
|
||||
func _physics_process(_delta: float) -> void:
|
||||
$SpotLightMain.position = $Sphere.position + Vector3(0, 5, 0)
|
||||
$SpotLightTop.position = $Sphere.position
|
||||
$SpotLightLeft.position = $Sphere.position
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue