finish coding

This commit is contained in:
Taevas 2025-02-23 17:21:13 +01:00
parent 2f066938ac
commit 45e9b99f80
3 changed files with 108 additions and 13 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://df5m716pd6mej"]
[gd_scene load_steps=10 format=3 uid="uid://df5m716pd6mej"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_vumbr"]
bounce = 0.2
@ -23,7 +23,12 @@ material = SubResource("StandardMaterial3D_qcgmu")
direction = Vector3(0, 0, 0)
gravity = Vector3(0, 0, 0)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2ybet"]
vertex_color_use_as_albedo = true
albedo_color = Color(0, 0.734117, 0.734117, 1)
[sub_resource type="SphereMesh" id="SphereMesh_1m3ut"]
material = SubResource("StandardMaterial3D_2ybet")
radius = 0.2
height = 0.4
radial_segments = 8