Compare commits
9 commits
Author | SHA1 | Date | |
---|---|---|---|
407a59d3eb | |||
0490edb8ec | |||
d77486f91a | |||
b478843a03 | |||
47b8e556c1 | |||
8b3b1a5884 | |||
4c64946609 | |||
72bcd912bb | |||
137c317f09 |
|
@ -21,11 +21,7 @@ var _socket := WebSocketPeer.new()
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|||
var _config := ConfigFile.new()
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||||
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||||
func _ready() -> void:
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if Saving.settings.has("useStreamDeck"):
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if !Saving.settings["useStreamDeck"]:
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return
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else:
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if !Config.settings.useStreamDeck:
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return
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_load_config(_get_config_path())
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@ -1 +0,0 @@
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|||
uid://dqsikysw3ch7s
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BIN
default_avatars/hat_guy/eyes_closed.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
34
default_avatars/hat_guy/eyes_closed.png.import
Normal file
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dsir4ejkj8puy"
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path="res://.godot/imported/eyes_closed.png-12c4263a2a91a0534f989bc9275bbd7d.ctex"
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||||
metadata={
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"vram_texture": false
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}
|
||||
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[deps]
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|
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source_file="res://default_avatars/hat_guy/eyes_closed.png"
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||||
dest_files=["res://.godot/imported/eyes_closed.png-12c4263a2a91a0534f989bc9275bbd7d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
default_avatars/hat_guy/eyes_open.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
34
default_avatars/hat_guy/eyes_open.png.import
Normal file
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://4x3v7t763j2w"
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path="res://.godot/imported/eyes_open.png-b2522b2294c35a5797861e391ceb2ff8.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://default_avatars/hat_guy/eyes_open.png"
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dest_files=["res://.godot/imported/eyes_open.png-b2522b2294c35a5797861e391ceb2ff8.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
default_avatars/hat_guy/eyes_open_speaking.png
Normal file
After Width: | Height: | Size: 6.5 KiB |
34
default_avatars/hat_guy/eyes_open_speaking.png.import
Normal file
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://brvu2i85mnr65"
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path="res://.godot/imported/eyes_open_speaking.png-6409987f612bc32d553abbf3f7cc6ff1.ctex"
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metadata={
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"vram_texture": false
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}
|
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[deps]
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source_file="res://default_avatars/hat_guy/eyes_open_speaking.png"
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dest_files=["res://.godot/imported/eyes_open_speaking.png-6409987f612bc32d553abbf3f7cc6ff1.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
|
BIN
default_avatars/hat_guy/hair.png
Normal file
After Width: | Height: | Size: 55 KiB |
34
default_avatars/hat_guy/hair.png.import
Normal file
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@ -0,0 +1,34 @@
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|||
[remap]
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||||
importer="texture"
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type="CompressedTexture2D"
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uid="uid://b7d05wfdvqbmo"
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path="res://.godot/imported/hair.png-f53ac7b29afa34df1fea5a0fb7b9f2c9.ctex"
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metadata={
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"vram_texture": false
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}
|
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[deps]
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|
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source_file="res://default_avatars/hat_guy/hair.png"
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dest_files=["res://.godot/imported/hair.png-f53ac7b29afa34df1fea5a0fb7b9f2c9.ctex"]
|
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|
||||
[params]
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|
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
default_avatars/hat_guy/hat.png
Normal file
After Width: | Height: | Size: 43 KiB |
34
default_avatars/hat_guy/hat.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
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|
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://uvf6v845pqtw"
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path="res://.godot/imported/hat.png-ff3f9691c4c57fb49dc1f851fddd1b84.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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|
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source_file="res://default_avatars/hat_guy/hat.png"
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dest_files=["res://.godot/imported/hat.png-ff3f9691c4c57fb49dc1f851fddd1b84.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
|
233
default_avatars/hat_guy/hat_guy.tres
Normal file
|
@ -0,0 +1,233 @@
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|||
[gd_resource type="Resource" script_class="AvatarData" load_steps=21 format=3 uid="uid://0i4r45tgno0q"]
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[ext_resource type="Script" uid="uid://b73on8ic2acsv" path="res://scripts/avatar_data.gd" id="1_re035"]
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[ext_resource type="Script" uid="uid://b07e67yn4uh6d" path="res://scripts/sprite_data.gd" id="2_cjoo4"]
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[ext_resource type="Texture2D" uid="uid://kpb0f3fkimex" path="res://default_avatars/hat_guy/head.png" id="3_nklgv"]
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[ext_resource type="Texture2D" uid="uid://b7d05wfdvqbmo" path="res://default_avatars/hat_guy/hair.png" id="3_qwcja"]
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[ext_resource type="Texture2D" uid="uid://bgomt0jm4rca3" path="res://default_avatars/hat_guy/mouth_closed.png" id="4_ifxpp"]
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[ext_resource type="Texture2D" uid="uid://bse3li76fy8pi" path="res://default_avatars/hat_guy/torso.png" id="4_yx2bh"]
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[ext_resource type="Texture2D" uid="uid://jiw5ygsr5eus" path="res://default_avatars/hat_guy/mouth_open.png" id="5_au626"]
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[ext_resource type="Texture2D" uid="uid://brvu2i85mnr65" path="res://default_avatars/hat_guy/eyes_open_speaking.png" id="6_3l3vd"]
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[ext_resource type="Texture2D" uid="uid://4x3v7t763j2w" path="res://default_avatars/hat_guy/eyes_open.png" id="7_7j5wo"]
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[ext_resource type="Texture2D" uid="uid://dsir4ejkj8puy" path="res://default_avatars/hat_guy/eyes_closed.png" id="8_od6o0"]
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[ext_resource type="Texture2D" uid="uid://uvf6v845pqtw" path="res://default_avatars/hat_guy/hat.png" id="9_fqo7r"]
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[sub_resource type="Resource" id="Resource_vd21u"]
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script = ExtResource("2_cjoo4")
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anim_speed = 0
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drag_speed = 0
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r_limit_max = 180
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pos = Vector2(0, 0)
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r_limit_max = 180
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r_limit_min = -180
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[sub_resource type="Resource" id="Resource_ifxpp"]
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costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
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frames = 1
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ignore_bounce = false
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image = ExtResource("5_au626")
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offset = Vector2(0, 0)
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pos = Vector2(0, 0)
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r_limit_max = 180
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r_limit_min = -180
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rot_drag = 0
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[sub_resource type="Resource" id="Resource_7j5wo"]
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r_limit_max = 180
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r_limit_min = -180
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rot_drag = 0
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show_blink = 1.0
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show_talk = 2.0
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x_frq = 0.0
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children = Array[ExtResource("2_cjoo4")]([])
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[sub_resource type="Resource" id="Resource_dxpem"]
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costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
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drag_speed = 0
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frames = 1
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ignore_bounce = false
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image = ExtResource("7_7j5wo")
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offset = Vector2(0, 0)
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pos = Vector2(0, 0)
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r_limit_max = 180
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r_limit_min = -180
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rot_drag = 0
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show_blink = 1.0
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show_talk = 1.0
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stretch_amount = 0.0
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x_amp = 0.0
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x_frq = 0.0
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y_amp = 0.0
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y_frq = 0.0
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zindex = 0
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children = Array[ExtResource("2_cjoo4")]([])
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[sub_resource type="Resource" id="Resource_sinbd"]
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script = ExtResource("2_cjoo4")
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costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
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drag_speed = 0
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frames = 1
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ignore_bounce = false
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image = ExtResource("8_od6o0")
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offset = Vector2(0, 0)
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pos = Vector2(0, 0)
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r_limit_max = 180
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r_limit_min = -180
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rot_drag = 0
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show_blink = 2.0
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show_talk = 0
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stretch_amount = 0.0
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y_frq = 0.0
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children = Array[ExtResource("2_cjoo4")]([])
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[sub_resource type="Resource" id="Resource_herda"]
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costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
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drag_speed = 0
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frames = 1
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ignore_bounce = false
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pos = Vector2(72, -89)
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r_limit_max = 17.0
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r_limit_min = -14.0
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rot_drag = -1.0
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show_blink = 0
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show_talk = 0
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stretch_amount = 0.0
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x_amp = 0.0
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x_frq = 0.0
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y_frq = 0.0
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zindex = 2.0
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children = Array[ExtResource("2_cjoo4")]([])
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[sub_resource type="Resource" id="Resource_dqjmw"]
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script = ExtResource("2_cjoo4")
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anim_speed = 0
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clipped = false
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costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
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drag_speed = 1.0
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frames = 1
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ignore_bounce = false
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image = ExtResource("3_nklgv")
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offset = Vector2(0, 0)
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pos = Vector2(0, 0)
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r_limit_max = 180
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r_limit_min = -180
|
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rot_drag = 0
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show_blink = 0
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show_talk = 0
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stretch_amount = 0.0
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x_amp = 0.0
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x_frq = 0.0
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y_amp = 0.0
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y_frq = 0.0
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zindex = 0
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children = Array[ExtResource("2_cjoo4")]([SubResource("Resource_vd21u"), SubResource("Resource_2ut1u"), SubResource("Resource_ifxpp"), SubResource("Resource_7j5wo"), SubResource("Resource_dxpem"), SubResource("Resource_sinbd"), SubResource("Resource_herda")])
|
||||
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||||
[sub_resource type="Resource" id="Resource_h4n0i"]
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script = ExtResource("2_cjoo4")
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anim_speed = 0
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clipped = false
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costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
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drag_speed = 0
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frames = 1
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ignore_bounce = false
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image = ExtResource("4_yx2bh")
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offset = Vector2(0, 0)
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pos = Vector2(0, 0)
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r_limit_max = 180
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r_limit_min = -180
|
||||
rot_drag = 0
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||||
show_blink = 0
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show_talk = 0
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stretch_amount = 0.25
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x_amp = 9.0
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x_frq = 0.004
|
||||
y_amp = 11.0
|
||||
y_frq = 0.008
|
||||
zindex = -1.0
|
||||
children = Array[ExtResource("2_cjoo4")]([SubResource("Resource_dqjmw")])
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_re035")
|
||||
sprites = Array[ExtResource("2_cjoo4")]([SubResource("Resource_h4n0i")])
|
BIN
default_avatars/hat_guy/head.png
Normal file
After Width: | Height: | Size: 21 KiB |
34
default_avatars/hat_guy/head.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://kpb0f3fkimex"
|
||||
path="res://.godot/imported/head.png-e2914718512a4a40501f60740e5be3e5.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://default_avatars/hat_guy/head.png"
|
||||
dest_files=["res://.godot/imported/head.png-e2914718512a4a40501f60740e5be3e5.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
default_avatars/hat_guy/mouth_closed.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
34
default_avatars/hat_guy/mouth_closed.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bgomt0jm4rca3"
|
||||
path="res://.godot/imported/mouth_closed.png-153cd499e9f8e1d7fedcfc4d6ff19f09.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://default_avatars/hat_guy/mouth_closed.png"
|
||||
dest_files=["res://.godot/imported/mouth_closed.png-153cd499e9f8e1d7fedcfc4d6ff19f09.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
default_avatars/hat_guy/mouth_open.png
Normal file
After Width: | Height: | Size: 5.8 KiB |
34
default_avatars/hat_guy/mouth_open.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://jiw5ygsr5eus"
|
||||
path="res://.godot/imported/mouth_open.png-18177d9c2351b894e0bd89033dcbd8bb.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://default_avatars/hat_guy/mouth_open.png"
|
||||
dest_files=["res://.godot/imported/mouth_open.png-18177d9c2351b894e0bd89033dcbd8bb.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
default_avatars/hat_guy/torso.png
Normal file
After Width: | Height: | Size: 19 KiB |
34
default_avatars/hat_guy/torso.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bse3li76fy8pi"
|
||||
path="res://.godot/imported/torso.png-d468966dc8d74a1a04ac15ce2dcb5d59.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://default_avatars/hat_guy/torso.png"
|
||||
dest_files=["res://.godot/imported/torso.png-d468966dc8d74a1a04ac15ce2dcb5d59.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
3
empty.tscn
Normal file
|
@ -0,0 +1,3 @@
|
|||
[gd_scene format=3 uid="uid://blqhhndk1dwv7"]
|
||||
|
||||
[node name="Empty" type="Node2D"]
|
|
@ -1,6 +1,6 @@
|
|||
[configuration]
|
||||
entry_symbol = "gdext_rust_init"
|
||||
compatibility_minimum = 4.4
|
||||
compatibility_minimum = 4.1
|
||||
reloadable = true
|
||||
|
||||
[libraries]
|
||||
|
|
1
global-input-reading/.gdignore
Normal file
|
@ -0,0 +1 @@
|
|||
|
|
@ -1,144 +1,169 @@
|
|||
use std::collections::HashSet;
|
||||
|
||||
use device_query::{DeviceQuery, DeviceState, Keycode};
|
||||
use godot::{global::Key, prelude::*};
|
||||
use godot::{classes::Engine, global::Key, prelude::*};
|
||||
|
||||
struct MyExtension;
|
||||
|
||||
const SINGLETON_NAME: &str = "BackgroundInputCapture";
|
||||
|
||||
#[gdextension]
|
||||
unsafe impl ExtensionLibrary for MyExtension {}
|
||||
unsafe impl ExtensionLibrary for MyExtension {
|
||||
fn on_level_init(_level: InitLevel) {
|
||||
Engine::singleton()
|
||||
.register_singleton(SINGLETON_NAME, &BackgroundInputCapture::new_alloc());
|
||||
}
|
||||
|
||||
fn on_level_deinit(_level: InitLevel) {
|
||||
Engine::singleton().unregister_singleton(SINGLETON_NAME);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(GodotClass)]
|
||||
#[class(init, base = Node)]
|
||||
#[class(init, base = Object)]
|
||||
pub struct BackgroundInputCapture {
|
||||
device_state: DeviceState,
|
||||
base: Base<Node>,
|
||||
pressed_keys: HashSet<Keycode>,
|
||||
base: Base<Object>,
|
||||
}
|
||||
|
||||
#[godot_api]
|
||||
impl BackgroundInputCapture {
|
||||
#[func]
|
||||
pub fn get_keys(&mut self) -> Vec<i32> {
|
||||
self.device_state
|
||||
.get_keys()
|
||||
pub fn get_keys(&mut self) -> Dictionary {
|
||||
let keys: HashSet<Keycode> = self.device_state.get_keys().into_iter().collect();
|
||||
let just_pressed = keys.difference(&self.pressed_keys);
|
||||
let just_released = self.pressed_keys.difference(&keys);
|
||||
let output = just_pressed
|
||||
.into_iter()
|
||||
.filter_map(|k| {
|
||||
Some(
|
||||
match k {
|
||||
Keycode::Key0 => Key::KEY_0,
|
||||
Keycode::Key1 => Key::KEY_1,
|
||||
Keycode::Key2 => Key::KEY_2,
|
||||
Keycode::Key3 => Key::KEY_3,
|
||||
Keycode::Key4 => Key::KEY_4,
|
||||
Keycode::Key5 => Key::KEY_5,
|
||||
Keycode::Key6 => Key::KEY_6,
|
||||
Keycode::Key7 => Key::KEY_7,
|
||||
Keycode::Key8 => Key::KEY_8,
|
||||
Keycode::Key9 => Key::KEY_9,
|
||||
Keycode::A => Key::A,
|
||||
Keycode::B => Key::B,
|
||||
Keycode::C => Key::C,
|
||||
Keycode::D => Key::D,
|
||||
Keycode::E => Key::E,
|
||||
Keycode::F => Key::F,
|
||||
Keycode::G => Key::G,
|
||||
Keycode::H => Key::H,
|
||||
Keycode::I => Key::I,
|
||||
Keycode::J => Key::J,
|
||||
Keycode::K => Key::K,
|
||||
Keycode::L => Key::L,
|
||||
Keycode::M => Key::M,
|
||||
Keycode::N => Key::N,
|
||||
Keycode::O => Key::O,
|
||||
Keycode::P => Key::P,
|
||||
Keycode::Q => Key::Q,
|
||||
Keycode::R => Key::R,
|
||||
Keycode::S => Key::S,
|
||||
Keycode::T => Key::T,
|
||||
Keycode::U => Key::U,
|
||||
Keycode::V => Key::V,
|
||||
Keycode::W => Key::W,
|
||||
Keycode::X => Key::X,
|
||||
Keycode::Y => Key::Y,
|
||||
Keycode::Z => Key::Z,
|
||||
Keycode::F1 => Key::F1,
|
||||
Keycode::F2 => Key::F2,
|
||||
Keycode::F3 => Key::F3,
|
||||
Keycode::F4 => Key::F4,
|
||||
Keycode::F5 => Key::F5,
|
||||
Keycode::F6 => Key::F6,
|
||||
Keycode::F7 => Key::F7,
|
||||
Keycode::F8 => Key::F8,
|
||||
Keycode::F9 => Key::F9,
|
||||
Keycode::F10 => Key::F10,
|
||||
Keycode::F11 => Key::F11,
|
||||
Keycode::F12 => Key::F12,
|
||||
Keycode::F13 => Key::F13,
|
||||
Keycode::F14 => Key::F14,
|
||||
Keycode::F15 => Key::F15,
|
||||
Keycode::F16 => Key::F16,
|
||||
Keycode::F17 => Key::F17,
|
||||
Keycode::F18 => Key::F18,
|
||||
Keycode::F19 => Key::F19,
|
||||
Keycode::F20 => Key::F20,
|
||||
Keycode::Escape => Key::ESCAPE,
|
||||
Keycode::Space => Key::SPACE,
|
||||
Keycode::LControl => return None,
|
||||
Keycode::RControl => return None,
|
||||
Keycode::LShift => return None,
|
||||
Keycode::RShift => return None,
|
||||
Keycode::LAlt => return None,
|
||||
Keycode::RAlt => return None,
|
||||
Keycode::Command => return None,
|
||||
Keycode::RCommand => return None,
|
||||
Keycode::LOption => return None,
|
||||
Keycode::ROption => return None,
|
||||
Keycode::LMeta => return None,
|
||||
Keycode::RMeta => return None,
|
||||
Keycode::Enter => Key::ENTER,
|
||||
Keycode::Up => Key::UP,
|
||||
Keycode::Down => Key::DOWN,
|
||||
Keycode::Left => Key::LEFT,
|
||||
Keycode::Right => Key::RIGHT,
|
||||
Keycode::Backspace => Key::BACKSPACE,
|
||||
Keycode::CapsLock => Key::CAPSLOCK,
|
||||
Keycode::Tab => Key::TAB,
|
||||
Keycode::Home => Key::HOME,
|
||||
Keycode::End => Key::END,
|
||||
Keycode::PageUp => Key::PAGEUP,
|
||||
Keycode::PageDown => Key::PAGEDOWN,
|
||||
Keycode::Insert => Key::INSERT,
|
||||
Keycode::Delete => Key::DELETE,
|
||||
Keycode::Numpad0 => Key::KP_0,
|
||||
Keycode::Numpad1 => Key::KP_1,
|
||||
Keycode::Numpad2 => Key::KP_2,
|
||||
Keycode::Numpad3 => Key::KP_3,
|
||||
Keycode::Numpad4 => Key::KP_4,
|
||||
Keycode::Numpad5 => Key::KP_5,
|
||||
Keycode::Numpad6 => Key::KP_6,
|
||||
Keycode::Numpad7 => Key::KP_7,
|
||||
Keycode::Numpad8 => Key::KP_8,
|
||||
Keycode::Numpad9 => Key::KP_9,
|
||||
Keycode::NumpadSubtract => Key::KP_SUBTRACT,
|
||||
Keycode::NumpadAdd => Key::KP_ADD,
|
||||
Keycode::NumpadDivide => Key::KP_DIVIDE,
|
||||
Keycode::NumpadMultiply => Key::KP_MULTIPLY,
|
||||
Keycode::NumpadEquals => Key::EQUAL,
|
||||
Keycode::NumpadEnter => Key::KP_ENTER,
|
||||
Keycode::NumpadDecimal => Key::KP_PERIOD,
|
||||
Keycode::Grave => Key::QUOTELEFT,
|
||||
Keycode::Minus => Key::MINUS,
|
||||
Keycode::Equal => Key::EQUAL,
|
||||
Keycode::LeftBracket => Key::BRACKETLEFT,
|
||||
Keycode::RightBracket => Key::BRACKETRIGHT,
|
||||
Keycode::BackSlash => Key::BACKSLASH,
|
||||
Keycode::Semicolon => Key::SEMICOLON,
|
||||
Keycode::Apostrophe => Key::APOSTROPHE,
|
||||
Keycode::Comma => Key::COMMA,
|
||||
Keycode::Dot => Key::PERIOD,
|
||||
Keycode::Slash => Key::SLASH,
|
||||
}
|
||||
.to_godot(),
|
||||
)
|
||||
})
|
||||
.collect()
|
||||
.filter_map(|k| Some((keycode_to_key(k)?, true)))
|
||||
.chain(
|
||||
just_released
|
||||
.into_iter()
|
||||
.filter_map(|k| Some((keycode_to_key(k)?, false))),
|
||||
)
|
||||
.collect();
|
||||
self.pressed_keys = keys;
|
||||
output
|
||||
}
|
||||
}
|
||||
|
||||
fn keycode_to_key(key: &Keycode) -> Option<i32> {
|
||||
Some(
|
||||
match key {
|
||||
Keycode::Key0 => Key::KEY_0,
|
||||
Keycode::Key1 => Key::KEY_1,
|
||||
Keycode::Key2 => Key::KEY_2,
|
||||
Keycode::Key3 => Key::KEY_3,
|
||||
Keycode::Key4 => Key::KEY_4,
|
||||
Keycode::Key5 => Key::KEY_5,
|
||||
Keycode::Key6 => Key::KEY_6,
|
||||
Keycode::Key7 => Key::KEY_7,
|
||||
Keycode::Key8 => Key::KEY_8,
|
||||
Keycode::Key9 => Key::KEY_9,
|
||||
Keycode::A => Key::A,
|
||||
Keycode::B => Key::B,
|
||||
Keycode::C => Key::C,
|
||||
Keycode::D => Key::D,
|
||||
Keycode::E => Key::E,
|
||||
Keycode::F => Key::F,
|
||||
Keycode::G => Key::G,
|
||||
Keycode::H => Key::H,
|
||||
Keycode::I => Key::I,
|
||||
Keycode::J => Key::J,
|
||||
Keycode::K => Key::K,
|
||||
Keycode::L => Key::L,
|
||||
Keycode::M => Key::M,
|
||||
Keycode::N => Key::N,
|
||||
Keycode::O => Key::O,
|
||||
Keycode::P => Key::P,
|
||||
Keycode::Q => Key::Q,
|
||||
Keycode::R => Key::R,
|
||||
Keycode::S => Key::S,
|
||||
Keycode::T => Key::T,
|
||||
Keycode::U => Key::U,
|
||||
Keycode::V => Key::V,
|
||||
Keycode::W => Key::W,
|
||||
Keycode::X => Key::X,
|
||||
Keycode::Y => Key::Y,
|
||||
Keycode::Z => Key::Z,
|
||||
Keycode::F1 => Key::F1,
|
||||
Keycode::F2 => Key::F2,
|
||||
Keycode::F3 => Key::F3,
|
||||
Keycode::F4 => Key::F4,
|
||||
Keycode::F5 => Key::F5,
|
||||
Keycode::F6 => Key::F6,
|
||||
Keycode::F7 => Key::F7,
|
||||
Keycode::F8 => Key::F8,
|
||||
Keycode::F9 => Key::F9,
|
||||
Keycode::F10 => Key::F10,
|
||||
Keycode::F11 => Key::F11,
|
||||
Keycode::F12 => Key::F12,
|
||||
Keycode::F13 => Key::F13,
|
||||
Keycode::F14 => Key::F14,
|
||||
Keycode::F15 => Key::F15,
|
||||
Keycode::F16 => Key::F16,
|
||||
Keycode::F17 => Key::F17,
|
||||
Keycode::F18 => Key::F18,
|
||||
Keycode::F19 => Key::F19,
|
||||
Keycode::F20 => Key::F20,
|
||||
Keycode::Escape => Key::ESCAPE,
|
||||
Keycode::Space => Key::SPACE,
|
||||
Keycode::LControl => return None,
|
||||
Keycode::RControl => return None,
|
||||
Keycode::LShift => return None,
|
||||
Keycode::RShift => return None,
|
||||
Keycode::LAlt => return None,
|
||||
Keycode::RAlt => return None,
|
||||
Keycode::Command => return None,
|
||||
Keycode::RCommand => return None,
|
||||
Keycode::LOption => return None,
|
||||
Keycode::ROption => return None,
|
||||
Keycode::LMeta => return None,
|
||||
Keycode::RMeta => return None,
|
||||
Keycode::Enter => Key::ENTER,
|
||||
Keycode::Up => Key::UP,
|
||||
Keycode::Down => Key::DOWN,
|
||||
Keycode::Left => Key::LEFT,
|
||||
Keycode::Right => Key::RIGHT,
|
||||
Keycode::Backspace => Key::BACKSPACE,
|
||||
Keycode::CapsLock => Key::CAPSLOCK,
|
||||
Keycode::Tab => Key::TAB,
|
||||
Keycode::Home => Key::HOME,
|
||||
Keycode::End => Key::END,
|
||||
Keycode::PageUp => Key::PAGEUP,
|
||||
Keycode::PageDown => Key::PAGEDOWN,
|
||||
Keycode::Insert => Key::INSERT,
|
||||
Keycode::Delete => Key::DELETE,
|
||||
Keycode::Numpad0 => Key::KP_0,
|
||||
Keycode::Numpad1 => Key::KP_1,
|
||||
Keycode::Numpad2 => Key::KP_2,
|
||||
Keycode::Numpad3 => Key::KP_3,
|
||||
Keycode::Numpad4 => Key::KP_4,
|
||||
Keycode::Numpad5 => Key::KP_5,
|
||||
Keycode::Numpad6 => Key::KP_6,
|
||||
Keycode::Numpad7 => Key::KP_7,
|
||||
Keycode::Numpad8 => Key::KP_8,
|
||||
Keycode::Numpad9 => Key::KP_9,
|
||||
Keycode::NumpadSubtract => Key::KP_SUBTRACT,
|
||||
Keycode::NumpadAdd => Key::KP_ADD,
|
||||
Keycode::NumpadDivide => Key::KP_DIVIDE,
|
||||
Keycode::NumpadMultiply => Key::KP_MULTIPLY,
|
||||
Keycode::NumpadEquals => Key::EQUAL,
|
||||
Keycode::NumpadEnter => Key::KP_ENTER,
|
||||
Keycode::NumpadDecimal => Key::KP_PERIOD,
|
||||
Keycode::Grave => Key::QUOTELEFT,
|
||||
Keycode::Minus => Key::MINUS,
|
||||
Keycode::Equal => Key::EQUAL,
|
||||
Keycode::LeftBracket => Key::BRACKETLEFT,
|
||||
Keycode::RightBracket => Key::BRACKETRIGHT,
|
||||
Keycode::BackSlash => Key::BACKSLASH,
|
||||
Keycode::Semicolon => Key::SEMICOLON,
|
||||
Keycode::Apostrophe => Key::APOSTROPHE,
|
||||
Keycode::Comma => Key::COMMA,
|
||||
Keycode::Dot => Key::PERIOD,
|
||||
Keycode::Slash => Key::SLASH,
|
||||
}
|
||||
.to_godot(),
|
||||
)
|
||||
}
|
||||
|
|
|
@ -48,13 +48,6 @@ var bounceChange = 0.0
|
|||
#IMPORTANT
|
||||
var fileSystemOpen = false
|
||||
|
||||
#background input capture
|
||||
signal emptiedCapture
|
||||
signal pressedKey
|
||||
var costumeKeys = ["1","2","3","4","5","6","7","8","9","0"]
|
||||
signal spriteVisToggles(keysPressed:Array)
|
||||
signal fatfuckingballs
|
||||
|
||||
func _ready():
|
||||
Global.main = self
|
||||
Global.fail = $Failed
|
||||
|
@ -133,7 +126,6 @@ func _ready():
|
|||
camera.position = origin.position
|
||||
|
||||
func _process(delta):
|
||||
process_key_presses($BackgroundInputCapture.get_keys())
|
||||
var hold = origin.get_parent().position.y
|
||||
|
||||
origin.get_parent().position.y += yVel * 0.0166
|
||||
|
@ -269,9 +261,7 @@ func swapMode():
|
|||
|
||||
#Adds sprite object to scene
|
||||
func add_image(path):
|
||||
|
||||
var rand = RandomNumberGenerator.new()
|
||||
var id = rand.randi()
|
||||
var id = randi()
|
||||
|
||||
var sprite = spriteObject.instantiate()
|
||||
sprite.path = path
|
||||
|
@ -300,7 +290,11 @@ func _on_load_button_pressed():
|
|||
|
||||
#LOAD AVATAR
|
||||
func _on_load_dialog_file_selected(path):
|
||||
var data = Saving.read_save(path)
|
||||
var data
|
||||
if path == "default":
|
||||
data = load("res://default_avatars/hat_guy/hat_guy.tres")
|
||||
else:
|
||||
data = load(path)
|
||||
|
||||
if data == null:
|
||||
return
|
||||
|
@ -459,8 +453,7 @@ func _on_replace_dialog_visibility_changed():
|
|||
func _on_duplicate_button_pressed():
|
||||
if Global.heldSprite == null:
|
||||
return
|
||||
var rand = RandomNumberGenerator.new()
|
||||
var id = rand.randi()
|
||||
var id = randi()
|
||||
|
||||
var sprite = spriteObject.instantiate()
|
||||
sprite.path = Global.heldSprite.path
|
||||
|
@ -583,52 +576,3 @@ func _on_button_pressed():
|
|||
|
||||
func _on_settings_buttons_pressed():
|
||||
settingsMenu.visible = !settingsMenu.visible
|
||||
|
||||
|
||||
func process_key_presses(keys_pressed):
|
||||
var keyStrings = []
|
||||
|
||||
for i in keys_pressed:
|
||||
keyStrings.append(OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i))
|
||||
|
||||
if fileSystemOpen:
|
||||
return
|
||||
|
||||
if keyStrings.size() <= 0:
|
||||
emit_signal("emptiedCapture")
|
||||
return
|
||||
|
||||
if settingsMenu.awaitingCostumeInput >= 0:
|
||||
|
||||
if keyStrings[0] == "Keycode1":
|
||||
if !settingsMenu.hasMouse:
|
||||
emit_signal("pressedKey")
|
||||
return
|
||||
|
||||
var currentButton = costumeKeys[settingsMenu.awaitingCostumeInput]
|
||||
costumeKeys[settingsMenu.awaitingCostumeInput] = keyStrings[0]
|
||||
Saving.settings["costumeKeys"] = costumeKeys
|
||||
Global.pushUpdate("Changed costume " + str(settingsMenu.awaitingCostumeInput+1) + " hotkey from \"" + currentButton + "\" to \"" + keyStrings[0] + "\"")
|
||||
emit_signal("pressedKey")
|
||||
|
||||
for key in keyStrings:
|
||||
var i = costumeKeys.find(key)
|
||||
if i >= 0:
|
||||
changeCostume(i+1)
|
||||
|
||||
|
||||
|
||||
func bgInputSprite(node, keys_pressed):
|
||||
if fileSystemOpen:
|
||||
return
|
||||
var keyStrings = []
|
||||
|
||||
for i in keys_pressed:
|
||||
if keys_pressed[i]:
|
||||
keyStrings.append(OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i))
|
||||
|
||||
if keyStrings.size() <= 0:
|
||||
emit_signal("fatfuckingballs")
|
||||
return
|
||||
|
||||
spriteVisToggles.emit(keyStrings)
|
||||
|
|
|
@ -619,8 +619,6 @@ texture = ExtResource("24_joqmn")
|
|||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
position = Vector2(360, 360)
|
||||
|
||||
[node name="BackgroundInputCapture" type="BackgroundInputCapture" parent="."]
|
||||
|
||||
[node name="PushUpdates" parent="." instance=ExtResource("30_q43vl")]
|
||||
z_index = 4090
|
||||
position = Vector2(0, 720)
|
||||
|
|
|
@ -26,10 +26,10 @@ driver/enable_input=true
|
|||
|
||||
[autoload]
|
||||
|
||||
Saving="*res://autoload/saving.gd"
|
||||
Global="*res://autoload/global.gd"
|
||||
Config="*res://scripts/autoload/config.gd"
|
||||
Global="*res://scripts/autoload/global.gd"
|
||||
ElgatoStreamDeck="*res://addons/godot-streamdeck-addon/singleton.gd"
|
||||
DefaultAvatarData="*res://autoload/defaultAvatarData.gd"
|
||||
InputHandler="*res://scripts/autoload/input_handler.gd"
|
||||
|
||||
[debug]
|
||||
|
||||
|
|
|
@ -40,58 +40,18 @@ var default = {
|
|||
"2": { "drag": 4, "identification": 928082759, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/hair.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 0, "showTalk": 0, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": -2 }, "3": { "drag": 0, "identification": 346749260, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/mouth1.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 0, "showTalk": 1, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "4": { "drag": 0, "identification": 348929106, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/mouth2.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 0, "showTalk": 2, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "5": { "drag": 0, "identification": 66364456, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/eye1.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 1, "showTalk": 2, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "6": { "drag": 0, "identification": 261040117, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/eye2.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 1, "showTalk": 1, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "7": { "drag": 0, "identification": 291459997, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/eye3.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 2, "showTalk": 0, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "8": { "drag": 0, "identification": 148065686, "offset": "Vector2(-74, 92)", "parentId": 456157398, "path": "user://defaultAvatar/hat.png", "pos": "Vector2(72, -89)", "rotDrag": -2, "showBlink": 0, "showTalk": 0, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 2 } }
|
||||
|
||||
|
||||
var settings = {
|
||||
"newUser":true,
|
||||
"lastAvatar":"",
|
||||
"volume":0.185,
|
||||
"sense":0.25,
|
||||
"windowSize":Vector2i(1280,720),
|
||||
"useStreamDeck":false,
|
||||
"bounce":250,
|
||||
"gravity":1000,
|
||||
"maxFPS":60,
|
||||
"secondsToMicReset":180,
|
||||
"backgroundColor":var_to_str(Color(0.0,0.0,0.0,0.0)),
|
||||
"filtering":false,
|
||||
"costumeKeys":["1","2","3","4","5","6","7","8","9","0"],
|
||||
"blinkSpeed":1.0,
|
||||
"blinkChance":200,
|
||||
"bounceOnCostumeChange":false,
|
||||
}
|
||||
var settings: Settings = Settings.new()
|
||||
|
||||
var settingsPath = "user://settings.pngtp"
|
||||
|
||||
func _ready():
|
||||
var datas = read_save(settingsPath)
|
||||
if datas == null:
|
||||
return
|
||||
else:
|
||||
settings = datas.duplicate()
|
||||
var loaded_settings = load(settingsPath)
|
||||
if loaded_settings != null:
|
||||
settings = loaded_settings
|
||||
|
||||
func _exit_tree():
|
||||
write_settings(settingsPath)
|
||||
|
||||
|
||||
func read_save(path):
|
||||
|
||||
if path == "default":
|
||||
return DefaultAvatarData.data
|
||||
|
||||
|
||||
if OS.has_feature('web'):
|
||||
var JSONstr = JavaScriptBridge.eval("window.localStorage.getItem('" + key + "');")
|
||||
if (JSONstr):
|
||||
return JSON.parse_string(JSONstr)
|
||||
else:
|
||||
return null
|
||||
else:
|
||||
var file = FileAccess.open(path, FileAccess.READ)
|
||||
if not file:
|
||||
return null
|
||||
var newData = JSON.parse_string(file.get_as_text())
|
||||
file.close()
|
||||
return newData
|
||||
|
||||
func write_save(path):
|
||||
if OS.has_feature('web'):
|
||||
JavaScriptBridge.eval("window.localStorage.setItem('" + key + "', '" + JSON.stringify(data) + "');")
|
|
@ -13,7 +13,7 @@ var animationTick = 0
|
|||
var filtering = false
|
||||
|
||||
#Object Selection
|
||||
var heldSprite = null
|
||||
var heldSprite: SpriteObject = null
|
||||
var lastArray = []
|
||||
var i = 0
|
||||
|
||||
|
@ -48,19 +48,11 @@ var micResetTime = 180
|
|||
|
||||
var updatePusherNode = null
|
||||
|
||||
var rand = RandomNumberGenerator.new()
|
||||
|
||||
func _ready():
|
||||
spectrum = AudioServer.get_bus_effect_instance(1, 1)
|
||||
|
||||
if !Saving.settings.has("useStreamDeck"):
|
||||
Saving.settings["useStreamDeck"] = false
|
||||
Global.micResetTime = Config.settings.secondsToMicReset
|
||||
|
||||
if Saving.settings.has("secondsToMicReset"):
|
||||
Global.micResetTime = Saving.settings["secondsToMicReset"]
|
||||
else:
|
||||
Saving.settings["secondsToMicReset"] = 180
|
||||
|
||||
createMicrophone()
|
||||
|
||||
func createMicrophone():
|
||||
|
@ -119,7 +111,8 @@ func _process(delta):
|
|||
|
||||
else:
|
||||
reparentMode = false
|
||||
Global.chain.enable(reparentMode)
|
||||
#Global.chain.enable(reparentMode)
|
||||
return
|
||||
|
||||
if main.editMode:
|
||||
if reparentMode:
|
||||
|
@ -277,10 +270,10 @@ func blinking():
|
|||
blinkTick += 1
|
||||
if blinkTick == 0:
|
||||
blink = false
|
||||
if rand.randf_range(-1.0,1.0) > 0.5:
|
||||
if randf_range(-1.0,1.0) > 0.5:
|
||||
blinkTick = (420 * blinkSpeed) + 1
|
||||
if blinkTick > 420 * blinkSpeed:
|
||||
if rand.randi() % int(blinkChance) == 0:
|
||||
if randi() % int(blinkChance) == 0:
|
||||
blink = true
|
||||
|
||||
blinkTick = -12
|
77
scripts/autoload/input_handler.gd
Normal file
|
@ -0,0 +1,77 @@
|
|||
# Handles background inputs (inputs when unfocused)
|
||||
|
||||
extends Node
|
||||
|
||||
signal key_pressed(key: Key)
|
||||
signal key_released(key: Key)
|
||||
signal all_keys_released
|
||||
#background input capture
|
||||
signal emptiedCapture
|
||||
signal pressedKey
|
||||
var costumeKeys = ["1","2","3","4","5","6","7","8","9","0"]
|
||||
|
||||
var pressed_keys: Array[Key] = []
|
||||
|
||||
func should_fire_signal() -> bool:
|
||||
return get_viewport().gui_get_focus_owner() == null or not DisplayServer.window_is_focused()
|
||||
|
||||
func _process(_delta):
|
||||
# This is a Dictionary[Key, bool] but I can't return typed dicts nor cast them
|
||||
var keys = BackgroundInputCapture.get_keys()
|
||||
for key in keys:
|
||||
if keys[key]:
|
||||
pressed_keys.append(key)
|
||||
if should_fire_signal():
|
||||
key_pressed.emit(key)
|
||||
else:
|
||||
pressed_keys.erase(key)
|
||||
if should_fire_signal():
|
||||
key_released.emit(key)
|
||||
#process_key_presses(keys)
|
||||
#bgInputSprite(keys)
|
||||
#
|
||||
#func process_key_presses(keys_pressed: Dictionary[Key, bool]):
|
||||
#if Global.main.fileSystemOpen:
|
||||
#return
|
||||
#
|
||||
#var keyStrings = keys_pressed.map(
|
||||
#func(i) -> String: return OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i)
|
||||
#)
|
||||
#
|
||||
#if keyStrings.size() <= 0:
|
||||
#emit_signal("emptiedCapture")
|
||||
#return
|
||||
#
|
||||
#if settingsMenu.awaitingCostumeInput >= 0:
|
||||
#
|
||||
#if keyStrings[0] == "Keycode1":
|
||||
#if !settingsMenu.hasMouse:
|
||||
#emit_signal("pressedKey")
|
||||
#return
|
||||
#
|
||||
#var currentButton = costumeKeys[settingsMenu.awaitingCostumeInput]
|
||||
#costumeKeys[settingsMenu.awaitingCostumeInput] = keyStrings[0]
|
||||
#Saving.settings["costumeKeys"] = costumeKeys
|
||||
#Global.pushUpdate("Changed costume " + str(settingsMenu.awaitingCostumeInput+1) + " hotkey from \"" + currentButton + "\" to \"" + keyStrings[0] + "\"")
|
||||
#emit_signal("pressedKey")
|
||||
#
|
||||
#for key in keyStrings:
|
||||
#var i = costumeKeys.find(key)
|
||||
#if i >= 0:
|
||||
#changeCostume(i+1)
|
||||
#
|
||||
#
|
||||
## Handles background input for sprites
|
||||
#func bgInputSprite(keys_pressed: Dictionary[Key, bool]):
|
||||
#if fileSystemOpen:
|
||||
#return
|
||||
#
|
||||
#if keys_pressed.size() <= 0:
|
||||
#emit_signal("all_keys_released")
|
||||
#return
|
||||
#
|
||||
#spriteVisToggles.emit(
|
||||
#keys_pressed.map(
|
||||
#func(i) -> String: return OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i)
|
||||
#)
|
||||
#)
|
1
scripts/autoload/input_handler.gd.uid
Normal file
|
@ -0,0 +1 @@
|
|||
uid://y12b1vin2hpt
|
22
scripts/avatar_data.gd
Normal file
|
@ -0,0 +1,22 @@
|
|||
extends Resource
|
||||
class_name AvatarData
|
||||
|
||||
@export var sprites: Array[SpriteData] = []
|
||||
|
||||
static func from_legacy_json(data: String) -> AvatarData:
|
||||
var sprites: Array[SpriteData] = []
|
||||
var json_data = JSON.parse_string(data)
|
||||
if json_data is not Dictionary: return null
|
||||
for sprite_data in json_data.values():
|
||||
if sprite_data is not Dictionary: return null
|
||||
var sprite = SpriteData.from_legacy_dict(sprite_data)
|
||||
sprites.append(sprite)
|
||||
var avatar = new()
|
||||
for sprite in sprites:
|
||||
if sprite.legacy_parent_id != null:
|
||||
var parent_index = sprites.find_custom(func(x): return x.legacy_id == sprite.legacy_parent_id)
|
||||
if parent_index != -1:
|
||||
sprites[parent_index].children.append(sprite)
|
||||
continue
|
||||
avatar.sprites.append(sprite)
|
||||
return avatar
|
1
scripts/avatar_data.gd.uid
Normal file
|
@ -0,0 +1 @@
|
|||
uid://b73on8ic2acsv
|
18
scripts/settings.gd
Normal file
|
@ -0,0 +1,18 @@
|
|||
extends Resource
|
||||
class_name Settings
|
||||
|
||||
@export_global_file var lastAvatar: String = ""
|
||||
@export_range(0, 1, 0.05) var volume: float = 0.185
|
||||
@export_range(0, 1, 0.05) var sense = 0.25
|
||||
@export var windowSize = Vector2i(1280, 720)
|
||||
@export var useStreamDeck = false
|
||||
@export var bounce = 250
|
||||
@export var gravity = 1000
|
||||
@export var maxFPS: int = 60
|
||||
@export var secondsToMicReset: float = 180
|
||||
@export var backgroundColor: Color = Color.TRANSPARENT
|
||||
@export var filtering = false
|
||||
@export var costumeKeys: Array[Key] = [KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0]
|
||||
@export var blinkSpeed: float = 1.0
|
||||
@export var blinkChance = 200
|
||||
@export var bounceOnCostumeChange = false
|
1
scripts/settings.gd.uid
Normal file
|
@ -0,0 +1 @@
|
|||
uid://dmeqvexvccsav
|
77
scripts/sprite_data.gd
Normal file
|
@ -0,0 +1,77 @@
|
|||
extends Resource
|
||||
class_name SpriteData
|
||||
|
||||
@export var anim_speed = 0
|
||||
@export var clipped = false
|
||||
@export var costume_layers: Array[bool] = [true, true, true, true, true, true, true, true, true, true]
|
||||
@export var drag_speed = 0
|
||||
@export var frames = 1
|
||||
@export var ignore_bounce = false
|
||||
#@export_global_file var path = ""
|
||||
@export var image: Texture2D
|
||||
@export var offset = Vector2(0, 0)
|
||||
@export var pos = Vector2(0, 0)
|
||||
@export var r_limit_max = 180
|
||||
@export var r_limit_min = -180
|
||||
@export var rot_drag = 0
|
||||
@export var show_blink = 0
|
||||
@export var show_talk = 0
|
||||
@export var stretch_amount = 0.0
|
||||
@export var x_amp: float = 0
|
||||
@export var x_frq: float = 0
|
||||
@export var y_amp: float = 0
|
||||
@export var y_frq: float = 0
|
||||
@export var zindex = 0
|
||||
@export var children: Array[SpriteData] = []
|
||||
var legacy_id
|
||||
var legacy_parent_id
|
||||
|
||||
static func from_legacy_dict(data: Dictionary) -> SpriteData:
|
||||
var sprite = new()
|
||||
|
||||
sprite.anim_speed = data.get("animSpeed", sprite.anim_speed)
|
||||
sprite.clipped = data.get("clipped", sprite.clipped)
|
||||
|
||||
if "costumeLayers" in data:
|
||||
var layers: Array[bool] = []
|
||||
for l in str_to_var(data["costumeLayers"]):
|
||||
layers.append(l == 1) # .map doesn't result in a typed array :/
|
||||
sprite.costume_layers = layers
|
||||
|
||||
sprite.drag_speed = data.get("drag", sprite.drag_speed)
|
||||
sprite.frames = data.get("frames", sprite.frames)
|
||||
sprite.ignore_bounce = data.get("ignoreBounce", sprite.ignore_bounce)
|
||||
|
||||
if "path" in data:
|
||||
sprite.image = Image.load_from_file(data["path"])
|
||||
if sprite.image == null:
|
||||
if "imageData" not in data: return null
|
||||
var image = Image.new()
|
||||
var error = image.load_png_from_buffer(Marshalls.base64_to_raw(data["imageData"]))
|
||||
if error != OK:
|
||||
return null
|
||||
sprite.image = ImageTexture.create_from_image(image)
|
||||
|
||||
sprite.offset = legacy_get_from_string(data, "offset", sprite.offset)
|
||||
sprite.pos = legacy_get_from_string(data, "pos", sprite.pos)
|
||||
sprite.r_limit_max = data.get("rLimitMax", sprite.r_limit_max)
|
||||
sprite.r_limit_min = data.get("rLimitMin", sprite.r_limit_min)
|
||||
sprite.rot_drag = data.get("rotDrag", sprite.rot_drag)
|
||||
sprite.show_blink = data.get("showBlink", sprite.show_blink)
|
||||
sprite.show_talk = data.get("showTalk", sprite.show_talk)
|
||||
sprite.stretch_amount = data.get("stretchAmount", sprite.stretch_amount)
|
||||
sprite.x_amp = data.get("xAmp", sprite.x_amp)
|
||||
sprite.x_frq = data.get("xFrq", sprite.x_frq)
|
||||
sprite.y_amp = data.get("yAmp", sprite.y_amp)
|
||||
sprite.y_frq = data.get("yFrq", sprite.y_frq)
|
||||
sprite.zindex = data.get("zindex", sprite.zindex)
|
||||
|
||||
sprite.legacy_id = data.get("identification")
|
||||
sprite.legacy_parent_id = data.get("parentId")
|
||||
|
||||
return sprite
|
||||
|
||||
static func legacy_get_from_string(data: Dictionary, index: String, default: Variant) -> Variant:
|
||||
if index in data:
|
||||
return str_to_var(data[index])
|
||||
return default
|
1
scripts/sprite_data.gd.uid
Normal file
|
@ -0,0 +1 @@
|
|||
uid://b07e67yn4uh6d
|
|
@ -1,11 +0,0 @@
|
|||
shader_type canvas_item;
|
||||
|
||||
uniform sampler2D noise_texture:repeat_enable;
|
||||
uniform float distortion_strengh: hint_range(0, 0.1) = 1.0;
|
||||
uniform float speed: hint_range(0.1, 10) = 1.0;
|
||||
|
||||
void fragment() {
|
||||
vec4 noise_pixel = texture(noise_texture, UV + floor(TIME*speed)/3.0);
|
||||
vec2 uv_offset = (noise_pixel.rg * 2.0 - 1.0) * distortion_strengh;
|
||||
COLOR = texture(TEXTURE, UV + uv_offset);
|
||||
}
|
|
@ -1 +0,0 @@
|
|||
uid://ddgp8n4l7veuh
|
|
@ -1,38 +1,21 @@
|
|||
extends Node2D
|
||||
class_name SpriteObject
|
||||
|
||||
var type = "sprite"
|
||||
@onready var sprite = $WobbleOrigin/DragOrigin/Sprite
|
||||
@onready var grabArea = $WobbleOrigin/DragOrigin/Grab
|
||||
@onready var dragOrigin = $WobbleOrigin/DragOrigin
|
||||
@onready var dragger = $WobbleOrigin/Dragger
|
||||
@onready var originSprite = $WobbleOrigin/DragOrigin/Sprite/Origin
|
||||
@onready var wob = $WobbleOrigin
|
||||
@onready var outlineScene = preload("res://ui_scenes/selectedSprite/outline.tscn")
|
||||
|
||||
#Passed Variables
|
||||
var imageData = null
|
||||
var tex = null
|
||||
@export var path = ""
|
||||
|
||||
var loadedImageData = null
|
||||
|
||||
var id = 0
|
||||
var parentId = null
|
||||
var sprite_data: SpriteData
|
||||
var parentSprite = null
|
||||
|
||||
var imageSize = Vector2.ZERO
|
||||
|
||||
#Node Reference
|
||||
@onready var sprite = $WobbleOrigin/DragOrigin/Sprite
|
||||
|
||||
@onready var grabArea = $WobbleOrigin/DragOrigin/Grab
|
||||
|
||||
@onready var dragOrigin = $WobbleOrigin/DragOrigin
|
||||
@onready var dragger = $WobbleOrigin/Dragger
|
||||
|
||||
@onready var originSprite = $WobbleOrigin/DragOrigin/Sprite/Origin
|
||||
|
||||
@onready var wob = $WobbleOrigin
|
||||
|
||||
@onready var outlineScene = preload("res://ui_scenes/selectedSprite/outline.tscn")
|
||||
|
||||
#Visuals
|
||||
var mouseOffset = Vector2.ZERO
|
||||
var grabDelay = 0
|
||||
var size = Vector2(1,1)
|
||||
var size = Vector2(1, 1)
|
||||
|
||||
var showOnTalk = 0
|
||||
var showOnBlink = 0
|
||||
|
@ -43,82 +26,27 @@ var z = 0
|
|||
var heldTicks = 0
|
||||
var dragSpeed = 0
|
||||
|
||||
|
||||
#Origin
|
||||
var origTick = 0
|
||||
var offset = Vector2.ZERO
|
||||
|
||||
#Wobble
|
||||
var xFrq = 0.0
|
||||
var xAmp = 0.0
|
||||
|
||||
var yFrq = 0.0
|
||||
var yAmp = 0.0
|
||||
|
||||
#Rotational Drag
|
||||
var rdragStr = 0
|
||||
var rLimitMax = 180
|
||||
var rLimitMin = -180
|
||||
|
||||
#Layer
|
||||
var costumeLayers = [1,1,1,1,1,1,1,1,1,1]
|
||||
|
||||
#Stretch
|
||||
var stretchAmount = 0.0
|
||||
|
||||
#Ignore Bounce
|
||||
var ignoreBounce = false
|
||||
|
||||
#Animation
|
||||
var frames = 1
|
||||
var animSpeed = 0
|
||||
|
||||
var remadePolygon = false
|
||||
|
||||
var clipped = false
|
||||
|
||||
var tick = 0
|
||||
|
||||
#Vis toggle
|
||||
var toggle = "null"
|
||||
var toggle: Key = KEY_NONE
|
||||
|
||||
func _ready():
|
||||
InputHandler.key_pressed.connect(visToggle)
|
||||
|
||||
Global.main.spriteVisToggles.connect(visToggle)
|
||||
imageSize = sprite_data.image.get_size()
|
||||
|
||||
var img = Image.new()
|
||||
var err = img.load(path)
|
||||
if err != OK:
|
||||
#Runs if image import fails. Needs error dialog box at some point
|
||||
if loadedImageData == null:
|
||||
Global.epicFail(err)
|
||||
print_debug("Failed to load image.")
|
||||
queue_free()
|
||||
return
|
||||
else:
|
||||
var data = Marshalls.base64_to_raw(loadedImageData)
|
||||
var errr = img.load_png_from_buffer(data)
|
||||
if errr != OK:
|
||||
Global.epicFail(err)
|
||||
print_debug("Failed to load image.")
|
||||
queue_free()
|
||||
return
|
||||
|
||||
var texture = ImageTexture.new()
|
||||
texture = ImageTexture.create_from_image(img)
|
||||
|
||||
|
||||
tex = texture
|
||||
imageData = img
|
||||
|
||||
imageSize = img.get_size()
|
||||
|
||||
sprite.texture = tex
|
||||
sprite.texture = sprite_data.image
|
||||
|
||||
var bitmap = BitMap.new()
|
||||
bitmap.create_from_image_alpha(imageData)
|
||||
bitmap.create_from_image_alpha(sprite_data.image.get_image())
|
||||
|
||||
var polygons = bitmap.opaque_to_polygons(Rect2(Vector2(0, 0), bitmap.get_size()),4.0) #bitmap.get_size()
|
||||
var polygons = bitmap.opaque_to_polygons(Rect2(Vector2(), bitmap.get_size()), 4.0)
|
||||
|
||||
var b = false
|
||||
for polygon in polygons:
|
||||
|
@ -133,11 +61,10 @@ func _ready():
|
|||
grabArea.add_child(outline)
|
||||
|
||||
size = imageData.get_size()
|
||||
grabArea.position = size*-0.5
|
||||
|
||||
sprite.offset = offset
|
||||
|
||||
grabArea.position = (size*-0.5) + offset
|
||||
grabArea.position = (size * -0.5) + offset
|
||||
|
||||
changeFrames()
|
||||
setZIndex()
|
||||
|
@ -207,7 +134,7 @@ func replaceSprite(pathNew):
|
|||
|
||||
sprite.offset = offset
|
||||
|
||||
grabArea.position = (size*-0.5) + offset
|
||||
grabArea.position = (size * -0.5) + offset
|
||||
|
||||
if !b:
|
||||
remakePolygon()
|
||||
|
@ -215,7 +142,6 @@ func replaceSprite(pathNew):
|
|||
func _process(delta):
|
||||
tick += 1
|
||||
if Global.heldSprite == self:
|
||||
|
||||
grabArea.visible = true
|
||||
originSprite.visible = true
|
||||
|
||||
|
@ -232,21 +158,17 @@ func _process(delta):
|
|||
|
||||
var length = (glob.y - dragger.global_position.y)
|
||||
|
||||
rotationalDrag(length,delta)
|
||||
stretch(length,delta)
|
||||
|
||||
if grabDelay > 0:
|
||||
grabDelay -= 1
|
||||
rotationalDrag(length, delta)
|
||||
stretch(length, delta)
|
||||
|
||||
talkBlink()
|
||||
|
||||
animation()
|
||||
|
||||
func animation():
|
||||
|
||||
var speed = max(float(animSpeed),Engine.max_fps*6.0)
|
||||
var speed = max(float(animSpeed), Engine.max_fps * 6.0)
|
||||
if animSpeed > 0 and frames > 1:
|
||||
if Global.animationTick % int((speed)/float(animSpeed)) == 0:
|
||||
if Global.animationTick % int((speed) / float(animSpeed)) == 0:
|
||||
if sprite.frame == frames - 1:
|
||||
sprite.frame = 0
|
||||
else:
|
||||
|
@ -259,9 +181,9 @@ func setZIndex():
|
|||
|
||||
func talkBlink():
|
||||
var faded = 0.2 * int(Global.main.editMode)
|
||||
var value = (showOnTalk + (showOnBlink*3)) + (int(Global.speaking)*10) + (int(Global.blink)*20)
|
||||
var yes = [0,10,20,30,1,21,12,32,3,13,4,15,26,36,27,38].has(int(value))
|
||||
sprite.self_modulate.a = max(int(yes),faded)
|
||||
var value = (showOnTalk + (showOnBlink * 3)) + (int(Global.speaking) * 10) + (int(Global.blink) * 20)
|
||||
var yes = [0, 10, 20, 30, 1, 21, 12, 32, 3, 13, 4, 15, 26, 36, 27, 38].has(int(value))
|
||||
sprite.self_modulate.a = max(int(yes), faded)
|
||||
|
||||
func delete():
|
||||
queue_free()
|
||||
|
@ -295,7 +217,7 @@ func moveSprite(dir):
|
|||
multiplier = 1
|
||||
position -= dir * multiplier
|
||||
|
||||
position = Vector2(int(position.x),int(position.y))
|
||||
position = Vector2(int(position.x), int(position.y))
|
||||
|
||||
func moveOrigin(dir):
|
||||
if dir != Vector2.ZERO:
|
||||
|
@ -311,36 +233,36 @@ func moveOrigin(dir):
|
|||
offset += dir * multiplier
|
||||
position -= dir * multiplier
|
||||
|
||||
offset = Vector2(int(offset.x),int(offset.y))
|
||||
offset = Vector2(int(offset.x), int(offset.y))
|
||||
|
||||
sprite.offset = offset
|
||||
grabArea.position = (size*-0.5) + offset
|
||||
grabArea.position = (size * -0.5) + offset
|
||||
|
||||
func drag(delta):
|
||||
if dragSpeed == 0:
|
||||
dragger.global_position = wob.global_position
|
||||
else:
|
||||
dragger.global_position = lerp(dragger.global_position,wob.global_position,1/dragSpeed)
|
||||
dragger.global_position = lerp(dragger.global_position, wob.global_position, 1 / dragSpeed)
|
||||
dragOrigin.global_position = dragger.global_position
|
||||
|
||||
func wobble():
|
||||
wob.position.x = sin(tick*xFrq)*xAmp
|
||||
wob.position.y = sin(tick*yFrq)*yAmp
|
||||
wob.position.x = sin(tick * xFrq) * xAmp
|
||||
wob.position.y = sin(tick * yFrq) * yAmp
|
||||
|
||||
func rotationalDrag(length,delta):
|
||||
func rotationalDrag(length, delta):
|
||||
var yvel = (length * rdragStr)
|
||||
|
||||
#Calculate Max angle
|
||||
|
||||
yvel = clamp(yvel,rLimitMin,rLimitMax)
|
||||
yvel = clamp(yvel, rLimitMin, rLimitMax)
|
||||
|
||||
sprite.rotation = lerp_angle(sprite.rotation,deg_to_rad(yvel),0.25)
|
||||
sprite.rotation = lerp_angle(sprite.rotation, deg_to_rad(yvel), 0.25)
|
||||
|
||||
func stretch(length,delta):
|
||||
func stretch(length, delta):
|
||||
var yvel = (length * stretchAmount * 0.01)
|
||||
var target = Vector2(1.0-yvel,1.0+yvel)
|
||||
var target = Vector2(1.0 - yvel, 1.0 + yvel)
|
||||
|
||||
sprite.scale = lerp(sprite.scale,target,0.5)
|
||||
sprite.scale = lerp(sprite.scale, target, 0.5)
|
||||
|
||||
func changeCollision(enable):
|
||||
grabArea.monitorable = enable
|
||||
|
@ -357,18 +279,18 @@ func remakePolygon():
|
|||
c.queue_free()
|
||||
var collider = CollisionShape2D.new()
|
||||
var shape = RectangleShape2D.new()
|
||||
shape.size = Vector2(imageSize.y,imageSize.y)
|
||||
shape.size = Vector2(imageSize.y, imageSize.y)
|
||||
collider.shape = shape
|
||||
collider.position = Vector2(imageSize.x,imageSize.y) * Vector2(0.5,0.5)
|
||||
collider.position = Vector2(imageSize.x, imageSize.y) * Vector2(0.5, 0.5)
|
||||
grabArea.add_child(collider)
|
||||
|
||||
var p = imageSize.y * 0.5
|
||||
var outline = outlineScene.instantiate()
|
||||
outline.add_point(Vector2(-p,-p))
|
||||
outline.add_point(Vector2(p,-p))
|
||||
outline.add_point(Vector2(p,p))
|
||||
outline.add_point(Vector2(-p,p))
|
||||
outline.add_point(Vector2(-p,-p))
|
||||
outline.add_point(Vector2(-p, -p))
|
||||
outline.add_point(Vector2(p, -p))
|
||||
outline.add_point(Vector2(p, p))
|
||||
outline.add_point(Vector2(-p, p))
|
||||
outline.add_point(Vector2(-p, -p))
|
||||
outline.position = collider.position
|
||||
grabArea.add_child(outline)
|
||||
|
||||
|
@ -395,8 +317,8 @@ func getAllLinkedSprites():
|
|||
linkedSprites.append(node)
|
||||
return linkedSprites
|
||||
|
||||
func visToggle(keys):
|
||||
if keys.has(toggle):
|
||||
func visToggle(key: Key):
|
||||
if key == toggle:
|
||||
$WobbleOrigin/DragOrigin.visible = !$WobbleOrigin/DragOrigin.visible
|
||||
|
||||
func makeVis():
|
||||
|
|
|
@ -126,7 +126,7 @@ func _on_bounce_gravity_value_changed(value):
|
|||
|
||||
Global.pushUpdate("Bounce gravity value changed.")
|
||||
|
||||
func costumeButtonsPressed(label,id):
|
||||
func costumeButtonsPressed(label: Label, id):
|
||||
label.text = "AWAITING INPUT"
|
||||
await Global.main.emptiedCapture
|
||||
awaitingCostumeInput = id - 1
|
||||
|
|
|
@ -342,15 +342,14 @@ func _on_clip_linked_toggled(button_pressed):
|
|||
|
||||
|
||||
func _on_delete_pressed():
|
||||
Global.heldSprite.toggle = "null"
|
||||
$VisToggle/setToggle/Label.text = "toggle: \"" + Global.heldSprite.toggle + "\""
|
||||
Global.heldSprite.toggle = KEY_NONE
|
||||
$VisToggle/setToggle/Label.text = "toggle: \"%s\"" % OS.get_keycode_string(Global.heldSprite.toggle)
|
||||
Global.heldSprite.makeVis()
|
||||
|
||||
func _on_set_toggle_pressed():
|
||||
$VisToggle/setToggle/Label.text = "toggle: AWAITING INPUT"
|
||||
await Global.main.fatfuckingballs
|
||||
await InputHandler.all_keys_released
|
||||
|
||||
var keys = await Global.main.spriteVisToggles
|
||||
var key = keys[0]
|
||||
var key = await InputHandler.key_pressed
|
||||
Global.heldSprite.toggle = key
|
||||
$VisToggle/setToggle/Label.text = "toggle: \"" + Global.heldSprite.toggle + "\""
|
||||
$VisToggle/setToggle/Label.text = "toggle: \"%s\"" % OS.get_keycode_string(Global.heldSprite.toggle)
|
||||
|
|