In the middle of it

This commit is contained in:
CenTdemeern1 2025-04-30 21:31:31 +02:00
parent 4c64946609
commit 8b3b1a5884
43 changed files with 613 additions and 253 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.7 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dsir4ejkj8puy"
path="res://.godot/imported/eyes_closed.png-12c4263a2a91a0534f989bc9275bbd7d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/eyes_closed.png"
dest_files=["res://.godot/imported/eyes_closed.png-12c4263a2a91a0534f989bc9275bbd7d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://4x3v7t763j2w"
path="res://.godot/imported/eyes_open.png-b2522b2294c35a5797861e391ceb2ff8.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/eyes_open.png"
dest_files=["res://.godot/imported/eyes_open.png-b2522b2294c35a5797861e391ceb2ff8.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://brvu2i85mnr65"
path="res://.godot/imported/eyes_open_speaking.png-6409987f612bc32d553abbf3f7cc6ff1.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/eyes_open_speaking.png"
dest_files=["res://.godot/imported/eyes_open_speaking.png-6409987f612bc32d553abbf3f7cc6ff1.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 55 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b7d05wfdvqbmo"
path="res://.godot/imported/hair.png-f53ac7b29afa34df1fea5a0fb7b9f2c9.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/hair.png"
dest_files=["res://.godot/imported/hair.png-f53ac7b29afa34df1fea5a0fb7b9f2c9.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 43 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://uvf6v845pqtw"
path="res://.godot/imported/hat.png-ff3f9691c4c57fb49dc1f851fddd1b84.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/hat.png"
dest_files=["res://.godot/imported/hat.png-ff3f9691c4c57fb49dc1f851fddd1b84.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -0,0 +1,9 @@
[gd_resource type="Resource" script_class="AvatarData" load_steps=3 format=3 uid="uid://b7ss481m4x0a4"]
[ext_resource type="Script" uid="uid://b73on8ic2acsv" path="res://scripts/avatar_data.gd" id="1_re035"]
[ext_resource type="Script" uid="uid://b07e67yn4uh6d" path="res://scripts/sprite_data.gd" id="2_cjoo4"]
[resource]
script = ExtResource("1_re035")
sprites = Array[ExtResource("2_cjoo4")]([])
metadata/_custom_type_script = "uid://b73on8ic2acsv"

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://kpb0f3fkimex"
path="res://.godot/imported/head.png-e2914718512a4a40501f60740e5be3e5.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/head.png"
dest_files=["res://.godot/imported/head.png-e2914718512a4a40501f60740e5be3e5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.4 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bgomt0jm4rca3"
path="res://.godot/imported/mouth_closed.png-153cd499e9f8e1d7fedcfc4d6ff19f09.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/mouth_closed.png"
dest_files=["res://.godot/imported/mouth_closed.png-153cd499e9f8e1d7fedcfc4d6ff19f09.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://jiw5ygsr5eus"
path="res://.godot/imported/mouth_open.png-18177d9c2351b894e0bd89033dcbd8bb.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/mouth_open.png"
dest_files=["res://.godot/imported/mouth_open.png-18177d9c2351b894e0bd89033dcbd8bb.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 19 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bse3li76fy8pi"
path="res://.godot/imported/torso.png-d468966dc8d74a1a04ac15ce2dcb5d59.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/torso.png"
dest_files=["res://.godot/imported/torso.png-d468966dc8d74a1a04ac15ce2dcb5d59.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -1,6 +1,6 @@
[configuration]
entry_symbol = "gdext_rust_init"
compatibility_minimum = 4.4
compatibility_minimum = 4.1
reloadable = true
[libraries]

View file

@ -1,144 +1,169 @@
use std::collections::HashSet;
use device_query::{DeviceQuery, DeviceState, Keycode};
use godot::{global::Key, prelude::*};
use godot::{classes::Engine, global::Key, prelude::*};
struct MyExtension;
const SINGLETON_NAME: &str = "BackgroundInputCapture";
#[gdextension]
unsafe impl ExtensionLibrary for MyExtension {}
unsafe impl ExtensionLibrary for MyExtension {
fn on_level_init(_level: InitLevel) {
Engine::singleton()
.register_singleton(SINGLETON_NAME, &BackgroundInputCapture::new_alloc());
}
fn on_level_deinit(_level: InitLevel) {
Engine::singleton().unregister_singleton(SINGLETON_NAME);
}
}
#[derive(GodotClass)]
#[class(init, base = Node)]
#[class(init, base = Object)]
pub struct BackgroundInputCapture {
device_state: DeviceState,
base: Base<Node>,
pressed_keys: HashSet<Keycode>,
base: Base<Object>,
}
#[godot_api]
impl BackgroundInputCapture {
#[func]
pub fn get_keys(&mut self) -> Vec<i32> {
self.device_state
.get_keys()
pub fn get_keys(&mut self) -> Dictionary {
let keys: HashSet<Keycode> = self.device_state.get_keys().into_iter().collect();
let just_pressed = keys.difference(&self.pressed_keys);
let just_released = self.pressed_keys.difference(&keys);
let output = just_pressed
.into_iter()
.filter_map(|k| {
Some(
match k {
Keycode::Key0 => Key::KEY_0,
Keycode::Key1 => Key::KEY_1,
Keycode::Key2 => Key::KEY_2,
Keycode::Key3 => Key::KEY_3,
Keycode::Key4 => Key::KEY_4,
Keycode::Key5 => Key::KEY_5,
Keycode::Key6 => Key::KEY_6,
Keycode::Key7 => Key::KEY_7,
Keycode::Key8 => Key::KEY_8,
Keycode::Key9 => Key::KEY_9,
Keycode::A => Key::A,
Keycode::B => Key::B,
Keycode::C => Key::C,
Keycode::D => Key::D,
Keycode::E => Key::E,
Keycode::F => Key::F,
Keycode::G => Key::G,
Keycode::H => Key::H,
Keycode::I => Key::I,
Keycode::J => Key::J,
Keycode::K => Key::K,
Keycode::L => Key::L,
Keycode::M => Key::M,
Keycode::N => Key::N,
Keycode::O => Key::O,
Keycode::P => Key::P,
Keycode::Q => Key::Q,
Keycode::R => Key::R,
Keycode::S => Key::S,
Keycode::T => Key::T,
Keycode::U => Key::U,
Keycode::V => Key::V,
Keycode::W => Key::W,
Keycode::X => Key::X,
Keycode::Y => Key::Y,
Keycode::Z => Key::Z,
Keycode::F1 => Key::F1,
Keycode::F2 => Key::F2,
Keycode::F3 => Key::F3,
Keycode::F4 => Key::F4,
Keycode::F5 => Key::F5,
Keycode::F6 => Key::F6,
Keycode::F7 => Key::F7,
Keycode::F8 => Key::F8,
Keycode::F9 => Key::F9,
Keycode::F10 => Key::F10,
Keycode::F11 => Key::F11,
Keycode::F12 => Key::F12,
Keycode::F13 => Key::F13,
Keycode::F14 => Key::F14,
Keycode::F15 => Key::F15,
Keycode::F16 => Key::F16,
Keycode::F17 => Key::F17,
Keycode::F18 => Key::F18,
Keycode::F19 => Key::F19,
Keycode::F20 => Key::F20,
Keycode::Escape => Key::ESCAPE,
Keycode::Space => Key::SPACE,
Keycode::LControl => return None,
Keycode::RControl => return None,
Keycode::LShift => return None,
Keycode::RShift => return None,
Keycode::LAlt => return None,
Keycode::RAlt => return None,
Keycode::Command => return None,
Keycode::RCommand => return None,
Keycode::LOption => return None,
Keycode::ROption => return None,
Keycode::LMeta => return None,
Keycode::RMeta => return None,
Keycode::Enter => Key::ENTER,
Keycode::Up => Key::UP,
Keycode::Down => Key::DOWN,
Keycode::Left => Key::LEFT,
Keycode::Right => Key::RIGHT,
Keycode::Backspace => Key::BACKSPACE,
Keycode::CapsLock => Key::CAPSLOCK,
Keycode::Tab => Key::TAB,
Keycode::Home => Key::HOME,
Keycode::End => Key::END,
Keycode::PageUp => Key::PAGEUP,
Keycode::PageDown => Key::PAGEDOWN,
Keycode::Insert => Key::INSERT,
Keycode::Delete => Key::DELETE,
Keycode::Numpad0 => Key::KP_0,
Keycode::Numpad1 => Key::KP_1,
Keycode::Numpad2 => Key::KP_2,
Keycode::Numpad3 => Key::KP_3,
Keycode::Numpad4 => Key::KP_4,
Keycode::Numpad5 => Key::KP_5,
Keycode::Numpad6 => Key::KP_6,
Keycode::Numpad7 => Key::KP_7,
Keycode::Numpad8 => Key::KP_8,
Keycode::Numpad9 => Key::KP_9,
Keycode::NumpadSubtract => Key::KP_SUBTRACT,
Keycode::NumpadAdd => Key::KP_ADD,
Keycode::NumpadDivide => Key::KP_DIVIDE,
Keycode::NumpadMultiply => Key::KP_MULTIPLY,
Keycode::NumpadEquals => Key::EQUAL,
Keycode::NumpadEnter => Key::KP_ENTER,
Keycode::NumpadDecimal => Key::KP_PERIOD,
Keycode::Grave => Key::QUOTELEFT,
Keycode::Minus => Key::MINUS,
Keycode::Equal => Key::EQUAL,
Keycode::LeftBracket => Key::BRACKETLEFT,
Keycode::RightBracket => Key::BRACKETRIGHT,
Keycode::BackSlash => Key::BACKSLASH,
Keycode::Semicolon => Key::SEMICOLON,
Keycode::Apostrophe => Key::APOSTROPHE,
Keycode::Comma => Key::COMMA,
Keycode::Dot => Key::PERIOD,
Keycode::Slash => Key::SLASH,
}
.to_godot(),
)
})
.collect()
.filter_map(|k| Some((keycode_to_key(k)?, true)))
.chain(
just_released
.into_iter()
.filter_map(|k| Some((keycode_to_key(k)?, false))),
)
.collect();
self.pressed_keys = keys;
output
}
}
fn keycode_to_key(key: &Keycode) -> Option<i32> {
Some(
match key {
Keycode::Key0 => Key::KEY_0,
Keycode::Key1 => Key::KEY_1,
Keycode::Key2 => Key::KEY_2,
Keycode::Key3 => Key::KEY_3,
Keycode::Key4 => Key::KEY_4,
Keycode::Key5 => Key::KEY_5,
Keycode::Key6 => Key::KEY_6,
Keycode::Key7 => Key::KEY_7,
Keycode::Key8 => Key::KEY_8,
Keycode::Key9 => Key::KEY_9,
Keycode::A => Key::A,
Keycode::B => Key::B,
Keycode::C => Key::C,
Keycode::D => Key::D,
Keycode::E => Key::E,
Keycode::F => Key::F,
Keycode::G => Key::G,
Keycode::H => Key::H,
Keycode::I => Key::I,
Keycode::J => Key::J,
Keycode::K => Key::K,
Keycode::L => Key::L,
Keycode::M => Key::M,
Keycode::N => Key::N,
Keycode::O => Key::O,
Keycode::P => Key::P,
Keycode::Q => Key::Q,
Keycode::R => Key::R,
Keycode::S => Key::S,
Keycode::T => Key::T,
Keycode::U => Key::U,
Keycode::V => Key::V,
Keycode::W => Key::W,
Keycode::X => Key::X,
Keycode::Y => Key::Y,
Keycode::Z => Key::Z,
Keycode::F1 => Key::F1,
Keycode::F2 => Key::F2,
Keycode::F3 => Key::F3,
Keycode::F4 => Key::F4,
Keycode::F5 => Key::F5,
Keycode::F6 => Key::F6,
Keycode::F7 => Key::F7,
Keycode::F8 => Key::F8,
Keycode::F9 => Key::F9,
Keycode::F10 => Key::F10,
Keycode::F11 => Key::F11,
Keycode::F12 => Key::F12,
Keycode::F13 => Key::F13,
Keycode::F14 => Key::F14,
Keycode::F15 => Key::F15,
Keycode::F16 => Key::F16,
Keycode::F17 => Key::F17,
Keycode::F18 => Key::F18,
Keycode::F19 => Key::F19,
Keycode::F20 => Key::F20,
Keycode::Escape => Key::ESCAPE,
Keycode::Space => Key::SPACE,
Keycode::LControl => return None,
Keycode::RControl => return None,
Keycode::LShift => return None,
Keycode::RShift => return None,
Keycode::LAlt => return None,
Keycode::RAlt => return None,
Keycode::Command => return None,
Keycode::RCommand => return None,
Keycode::LOption => return None,
Keycode::ROption => return None,
Keycode::LMeta => return None,
Keycode::RMeta => return None,
Keycode::Enter => Key::ENTER,
Keycode::Up => Key::UP,
Keycode::Down => Key::DOWN,
Keycode::Left => Key::LEFT,
Keycode::Right => Key::RIGHT,
Keycode::Backspace => Key::BACKSPACE,
Keycode::CapsLock => Key::CAPSLOCK,
Keycode::Tab => Key::TAB,
Keycode::Home => Key::HOME,
Keycode::End => Key::END,
Keycode::PageUp => Key::PAGEUP,
Keycode::PageDown => Key::PAGEDOWN,
Keycode::Insert => Key::INSERT,
Keycode::Delete => Key::DELETE,
Keycode::Numpad0 => Key::KP_0,
Keycode::Numpad1 => Key::KP_1,
Keycode::Numpad2 => Key::KP_2,
Keycode::Numpad3 => Key::KP_3,
Keycode::Numpad4 => Key::KP_4,
Keycode::Numpad5 => Key::KP_5,
Keycode::Numpad6 => Key::KP_6,
Keycode::Numpad7 => Key::KP_7,
Keycode::Numpad8 => Key::KP_8,
Keycode::Numpad9 => Key::KP_9,
Keycode::NumpadSubtract => Key::KP_SUBTRACT,
Keycode::NumpadAdd => Key::KP_ADD,
Keycode::NumpadDivide => Key::KP_DIVIDE,
Keycode::NumpadMultiply => Key::KP_MULTIPLY,
Keycode::NumpadEquals => Key::EQUAL,
Keycode::NumpadEnter => Key::KP_ENTER,
Keycode::NumpadDecimal => Key::KP_PERIOD,
Keycode::Grave => Key::QUOTELEFT,
Keycode::Minus => Key::MINUS,
Keycode::Equal => Key::EQUAL,
Keycode::LeftBracket => Key::BRACKETLEFT,
Keycode::RightBracket => Key::BRACKETRIGHT,
Keycode::BackSlash => Key::BACKSLASH,
Keycode::Semicolon => Key::SEMICOLON,
Keycode::Apostrophe => Key::APOSTROPHE,
Keycode::Comma => Key::COMMA,
Keycode::Dot => Key::PERIOD,
Keycode::Slash => Key::SLASH,
}
.to_godot(),
)
}

View file

@ -48,13 +48,6 @@ var bounceChange = 0.0
#IMPORTANT
var fileSystemOpen = false
#background input capture
signal emptiedCapture
signal pressedKey
var costumeKeys = ["1","2","3","4","5","6","7","8","9","0"]
signal spriteVisToggles(keysPressed:Array[String])
signal all_keys_released
func _ready():
Global.main = self
Global.fail = $Failed
@ -133,9 +126,6 @@ func _ready():
camera.position = origin.position
func _process(delta):
var keys = $BackgroundInputCapture.get_keys()
process_key_presses(keys)
bgInputSprite(keys)
var hold = origin.get_parent().position.y
origin.get_parent().position.y += yVel * 0.0166
@ -582,51 +572,3 @@ func _on_button_pressed():
func _on_settings_buttons_pressed():
settingsMenu.visible = !settingsMenu.visible
func process_key_presses(keys_pressed):
var keyStrings = []
for i in keys_pressed:
keyStrings.append(OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i))
if fileSystemOpen:
return
if keyStrings.size() <= 0:
emit_signal("emptiedCapture")
return
if settingsMenu.awaitingCostumeInput >= 0:
if keyStrings[0] == "Keycode1":
if !settingsMenu.hasMouse:
emit_signal("pressedKey")
return
var currentButton = costumeKeys[settingsMenu.awaitingCostumeInput]
costumeKeys[settingsMenu.awaitingCostumeInput] = keyStrings[0]
Saving.settings["costumeKeys"] = costumeKeys
Global.pushUpdate("Changed costume " + str(settingsMenu.awaitingCostumeInput+1) + " hotkey from \"" + currentButton + "\" to \"" + keyStrings[0] + "\"")
emit_signal("pressedKey")
for key in keyStrings:
var i = costumeKeys.find(key)
if i >= 0:
changeCostume(i+1)
# Handles background input for sprites
func bgInputSprite(keys_pressed: Array[Key]):
if fileSystemOpen:
return
if keys_pressed.size() <= 0:
emit_signal("all_keys_released")
return
spriteVisToggles.emit(
keys_pressed.map(
func(i) -> String: return OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i)
)
)

View file

@ -619,8 +619,6 @@ texture = ExtResource("24_joqmn")
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(360, 360)
[node name="BackgroundInputCapture" type="BackgroundInputCapture" parent="."]
[node name="PushUpdates" parent="." instance=ExtResource("30_q43vl")]
z_index = 4090
position = Vector2(0, 720)

View file

@ -26,10 +26,11 @@ driver/enable_input=true
[autoload]
Saving="*res://autoload/saving.gd"
Global="*res://autoload/global.gd"
Config="*res://scripts/autoload/config.gd"
Global="*res://scripts/autoload/global.gd"
ElgatoStreamDeck="*res://addons/godot-streamdeck-addon/singleton.gd"
DefaultAvatarData="*res://autoload/defaultAvatarData.gd"
DefaultAvatarData="*res://scripts/autoload/defaultAvatarData.gd"
InputHandler="*res://scripts/autoload/input_handler.gd"
[debug]

View file

@ -40,57 +40,22 @@ var default = {
"2": { "drag": 4, "identification": 928082759, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/hair.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 0, "showTalk": 0, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": -2 }, "3": { "drag": 0, "identification": 346749260, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/mouth1.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 0, "showTalk": 1, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "4": { "drag": 0, "identification": 348929106, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/mouth2.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 0, "showTalk": 2, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "5": { "drag": 0, "identification": 66364456, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/eye1.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 1, "showTalk": 2, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "6": { "drag": 0, "identification": 261040117, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/eye2.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 1, "showTalk": 1, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "7": { "drag": 0, "identification": 291459997, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/eye3.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 2, "showTalk": 0, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "8": { "drag": 0, "identification": 148065686, "offset": "Vector2(-74, 92)", "parentId": 456157398, "path": "user://defaultAvatar/hat.png", "pos": "Vector2(72, -89)", "rotDrag": -2, "showBlink": 0, "showTalk": 0, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 2 } }
var settings = {
"newUser":true,
"lastAvatar":"",
"volume":0.185,
"sense":0.25,
"windowSize":Vector2i(1280,720),
"useStreamDeck":false,
"bounce":250,
"gravity":1000,
"maxFPS":60,
"secondsToMicReset":180,
"backgroundColor":var_to_str(Color(0.0,0.0,0.0,0.0)),
"filtering":false,
"costumeKeys":["1","2","3","4","5","6","7","8","9","0"],
"blinkSpeed":1.0,
"blinkChance":200,
"bounceOnCostumeChange":false,
}
var settings: Settings = Settings.new()
var settingsPath = "user://settings.pngtp"
func _ready():
var datas = read_save(settingsPath)
if datas == null:
return
else:
settings = datas.duplicate()
settings = load(settingsPath)
func _exit_tree():
write_settings(settingsPath)
func read_save(path):
if path == "default":
return DefaultAvatarData.data
if OS.has_feature('web'):
var JSONstr = JavaScriptBridge.eval("window.localStorage.getItem('" + key + "');")
if (JSONstr):
return JSON.parse_string(JSONstr)
else:
return null
else:
var file = FileAccess.open(path, FileAccess.READ)
if not file:
return null
var newData = JSON.parse_string(file.get_as_text())
file.close()
return newData
return load(path)
func write_save(path):
if OS.has_feature('web'):

File diff suppressed because one or more lines are too long

View file

@ -0,0 +1,77 @@
# Handles background inputs (inputs when unfocused)
extends Node
signal key_pressed(key: Key)
signal key_released(key: Key)
signal all_keys_released
#background input capture
signal emptiedCapture
signal pressedKey
var costumeKeys = ["1","2","3","4","5","6","7","8","9","0"]
var pressed_keys: Array[Key] = []
func should_fire_signal() -> bool:
return get_viewport().gui_get_focus_owner() == null or not DisplayServer.window_is_focused()
func _process(_delta):
# This is a Dictionary[Key, bool] but I can't return typed dicts nor cast them
var keys = BackgroundInputCapture.get_keys()
for key in keys:
if keys[key]:
pressed_keys.append(key)
if should_fire_signal():
key_pressed.emit(key)
else:
pressed_keys.erase(key)
if should_fire_signal():
key_released.emit(key)
#process_key_presses(keys)
#bgInputSprite(keys)
#
#func process_key_presses(keys_pressed: Dictionary[Key, bool]):
#if Global.main.fileSystemOpen:
#return
#
#var keyStrings = keys_pressed.map(
#func(i) -> String: return OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i)
#)
#
#if keyStrings.size() <= 0:
#emit_signal("emptiedCapture")
#return
#
#if settingsMenu.awaitingCostumeInput >= 0:
#
#if keyStrings[0] == "Keycode1":
#if !settingsMenu.hasMouse:
#emit_signal("pressedKey")
#return
#
#var currentButton = costumeKeys[settingsMenu.awaitingCostumeInput]
#costumeKeys[settingsMenu.awaitingCostumeInput] = keyStrings[0]
#Saving.settings["costumeKeys"] = costumeKeys
#Global.pushUpdate("Changed costume " + str(settingsMenu.awaitingCostumeInput+1) + " hotkey from \"" + currentButton + "\" to \"" + keyStrings[0] + "\"")
#emit_signal("pressedKey")
#
#for key in keyStrings:
#var i = costumeKeys.find(key)
#if i >= 0:
#changeCostume(i+1)
#
#
## Handles background input for sprites
#func bgInputSprite(keys_pressed: Dictionary[Key, bool]):
#if fileSystemOpen:
#return
#
#if keys_pressed.size() <= 0:
#emit_signal("all_keys_released")
#return
#
#spriteVisToggles.emit(
#keys_pressed.map(
#func(i) -> String: return OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i)
#)
#)

View file

@ -0,0 +1 @@
uid://y12b1vin2hpt

4
scripts/avatar_data.gd Normal file
View file

@ -0,0 +1,4 @@
extends Resource
class_name AvatarData
@export var sprites: Array[SpriteData] = []

View file

@ -0,0 +1 @@
uid://b73on8ic2acsv

18
scripts/settings.gd Normal file
View file

@ -0,0 +1,18 @@
extends Resource
class_name Settings
@export_global_file var lastAvatar: String = ""
@export_range(0, 1, 0.05) var volume: float = 0.185
@export_range(0, 1, 0.05) var sense = 0.25
@export var windowSize = Vector2i(1280, 720)
@export var useStreamDeck = false
@export var bounce = 250
@export var gravity = 1000
@export var maxFPS: int = 60
@export var secondsToMicReset: float = 180
@export var backgroundColor: Color = Color.TRANSPARENT
@export var filtering = false
@export var costumeKeys: Array[Key] = [KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0]
@export var blinkSpeed: float = 1.0
@export var blinkChance = 200
@export var bounceOnCostumeChange = false

1
scripts/settings.gd.uid Normal file
View file

@ -0,0 +1 @@
uid://dmeqvexvccsav

26
scripts/sprite_data.gd Normal file
View file

@ -0,0 +1,26 @@
extends Resource
class_name SpriteData
@export var anim_speed = 0
@export var clipped = false
@export var costume_layers: Array[bool] = [true, true, true, true, true, true, true, true, true, true]
@export var drag = 0
@export var frames = 1
@export var ignore_bounce = false
@export var image: Texture
@export var offset = Vector2(0, 0)
@export_global_file var path = "user://defaultAvatar/body.png"
@export var pos = Vector2(0, 0)
@export var r_limit_max = 180
@export var r_limit_min = -180
@export var rot_drag = 0
@export var show_blink = 0
@export var show_talk = 0
@export var stretch_amount = 0.25
@export var type = "sprite"
@export var x_amp = 9
@export var x_frq = 0.004
@export var y_amp = 11
@export var y_frq = 0.008
@export var zindex = -1
@export var children: Array[SpriteData] = []

View file

@ -0,0 +1 @@
uid://b07e67yn4uh6d

View file

@ -1,11 +0,0 @@
shader_type canvas_item;
uniform sampler2D noise_texture:repeat_enable;
uniform float distortion_strengh: hint_range(0, 0.1) = 1.0;
uniform float speed: hint_range(0.1, 10) = 1.0;
void fragment() {
vec4 noise_pixel = texture(noise_texture, UV + floor(TIME*speed)/3.0);
vec2 uv_offset = (noise_pixel.rg * 2.0 - 1.0) * distortion_strengh;
COLOR = texture(TEXTURE, UV + uv_offset);
}

View file

@ -1 +0,0 @@
uid://ddgp8n4l7veuh

View file

@ -81,11 +81,10 @@ var clipped = false
var tick = 0
#Vis toggle
var toggle = "null"
var toggle: Key = KEY_NONE
func _ready():
Global.main.spriteVisToggles.connect(visToggle)
InputHandler.key_pressed.connect(visToggle)
var img = Image.new()
var err = img.load(path)
@ -396,8 +395,8 @@ func getAllLinkedSprites():
linkedSprites.append(node)
return linkedSprites
func visToggle(keys):
if keys.has(toggle):
func visToggle(key: Key):
if key == toggle:
$WobbleOrigin/DragOrigin.visible = !$WobbleOrigin/DragOrigin.visible
func makeVis():

View file

@ -342,15 +342,14 @@ func _on_clip_linked_toggled(button_pressed):
func _on_delete_pressed():
Global.heldSprite.toggle = "null"
$VisToggle/setToggle/Label.text = "toggle: \"" + Global.heldSprite.toggle + "\""
Global.heldSprite.toggle = KEY_NONE
$VisToggle/setToggle/Label.text = "toggle: \"%s\"" % OS.get_keycode_string(Global.heldSprite.toggle)
Global.heldSprite.makeVis()
func _on_set_toggle_pressed():
$VisToggle/setToggle/Label.text = "toggle: AWAITING INPUT"
await Global.main.all_keys_released
await InputHandler.all_keys_released
var keys = await Global.main.spriteVisToggles
var key = keys[0]
var key = await InputHandler.key_pressed
Global.heldSprite.toggle = key
$VisToggle/setToggle/Label.text = "toggle: \"" + Global.heldSprite.toggle + "\""
$VisToggle/setToggle/Label.text = "toggle: \"%s\"" % OS.get_keycode_string(Global.heldSprite.toggle)