Implement actions badge svgs (#28102)
replace #27187 close #23688 The badge has two parts: label(workflow name) and message(action status). 5 colors are provided with 7 statuses. Color mapping: ```go var statusColorMap = map[actions_model.Status]string{ actions_model.StatusSuccess: "#4c1", // Green actions_model.StatusSkipped: "#dfb317", // Yellow actions_model.StatusUnknown: "#97ca00", // Light Green actions_model.StatusFailure: "#e05d44", // Red actions_model.StatusCancelled: "#fe7d37", // Orange actions_model.StatusWaiting: "#dfb317", // Yellow actions_model.StatusRunning: "#dfb317", // Yellow actions_model.StatusBlocked: "#dfb317", // Yellow } ``` preview:      --------- Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com> Co-authored-by: Giteabot <teabot@gitea.io> Co-authored-by: delvh <dev.lh@web.de>
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104
modules/badge/badge.go
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104
modules/badge/badge.go
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// Copyright 2024 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package badge
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import (
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actions_model "code.gitea.io/gitea/models/actions"
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)
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// The Badge layout: |offset|label|message|
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// We use 10x scale to calculate more precisely
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// Then scale down to normal size in tmpl file
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type Label struct {
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text string
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width int
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}
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func (l Label) Text() string {
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return l.text
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}
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func (l Label) Width() int {
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return l.width
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}
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func (l Label) TextLength() int {
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return int(float64(l.width-defaultOffset) * 9.5)
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}
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func (l Label) X() int {
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return l.width*5 + 10
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}
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type Message struct {
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text string
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width int
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x int
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}
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func (m Message) Text() string {
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return m.text
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}
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func (m Message) Width() int {
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return m.width
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}
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func (m Message) X() int {
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return m.x
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}
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func (m Message) TextLength() int {
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return int(float64(m.width-defaultOffset) * 9.5)
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}
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type Badge struct {
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Color string
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FontSize int
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Label Label
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Message Message
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}
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func (b Badge) Width() int {
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return b.Label.width + b.Message.width
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}
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const (
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defaultOffset = 9
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defaultFontSize = 11
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DefaultColor = "#9f9f9f" // Grey
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defaultFontWidth = 7 // approximate speculation
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)
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var StatusColorMap = map[actions_model.Status]string{
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actions_model.StatusSuccess: "#4c1", // Green
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actions_model.StatusSkipped: "#dfb317", // Yellow
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actions_model.StatusUnknown: "#97ca00", // Light Green
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actions_model.StatusFailure: "#e05d44", // Red
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actions_model.StatusCancelled: "#fe7d37", // Orange
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actions_model.StatusWaiting: "#dfb317", // Yellow
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actions_model.StatusRunning: "#dfb317", // Yellow
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actions_model.StatusBlocked: "#dfb317", // Yellow
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}
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// GenerateBadge generates badge with given template
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func GenerateBadge(label, message, color string) Badge {
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lw := defaultFontWidth*len(label) + defaultOffset
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mw := defaultFontWidth*len(message) + defaultOffset
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x := lw*10 + mw*5 - 10
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return Badge{
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Label: Label{
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text: label,
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width: lw,
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},
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Message: Message{
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text: message,
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width: mw,
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x: x,
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},
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FontSize: defaultFontSize * 10,
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Color: color,
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}
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}
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