Allow common redis and leveldb connections (#12385)
* Allow common redis and leveldb connections Prevents multiple reopening of redis and leveldb connections to the same place by sharing connections. Further allows for more configurable redis connection type using the redisURI and a leveldbURI scheme. Signed-off-by: Andrew Thornton <art27@cantab.net> * add unit-test Signed-off-by: Andrew Thornton <art27@cantab.net> * as per @lunny Signed-off-by: Andrew Thornton <art27@cantab.net> * add test Signed-off-by: Andrew Thornton <art27@cantab.net> * Update modules/cache/cache_redis.go * Update modules/queue/queue_disk.go * Update modules/cache/cache_redis.go * Update modules/cache/cache_redis.go * Update modules/queue/unique_queue_disk.go * Update modules/queue/queue_disk.go * Update modules/queue/unique_queue_disk.go * Update modules/session/redis.go Co-authored-by: techknowlogick <techknowlogick@gitea.io> Co-authored-by: Lauris BH <lauris@nix.lv>
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71 changed files with 4927 additions and 3138 deletions
120
vendor/github.com/go-redis/redis/pipeline.go
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vendor/github.com/go-redis/redis/pipeline.go
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package redis
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import (
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"sync"
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"github.com/go-redis/redis/internal/pool"
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)
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type pipelineExecer func([]Cmder) error
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type Pipeliner interface {
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StatefulCmdable
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Do(args ...interface{}) *Cmd
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Process(cmd Cmder) error
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Close() error
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Discard() error
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Exec() ([]Cmder, error)
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}
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var _ Pipeliner = (*Pipeline)(nil)
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// Pipeline implements pipelining as described in
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// http://redis.io/topics/pipelining. It's safe for concurrent use
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// by multiple goroutines.
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type Pipeline struct {
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statefulCmdable
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exec pipelineExecer
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mu sync.Mutex
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cmds []Cmder
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closed bool
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}
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func (c *Pipeline) Do(args ...interface{}) *Cmd {
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cmd := NewCmd(args...)
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_ = c.Process(cmd)
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return cmd
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}
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// Process queues the cmd for later execution.
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func (c *Pipeline) Process(cmd Cmder) error {
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c.mu.Lock()
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c.cmds = append(c.cmds, cmd)
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c.mu.Unlock()
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return nil
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}
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// Close closes the pipeline, releasing any open resources.
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func (c *Pipeline) Close() error {
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c.mu.Lock()
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c.discard()
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c.closed = true
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c.mu.Unlock()
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return nil
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}
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// Discard resets the pipeline and discards queued commands.
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func (c *Pipeline) Discard() error {
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c.mu.Lock()
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err := c.discard()
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c.mu.Unlock()
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return err
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}
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func (c *Pipeline) discard() error {
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if c.closed {
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return pool.ErrClosed
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}
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c.cmds = c.cmds[:0]
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return nil
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}
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// Exec executes all previously queued commands using one
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// client-server roundtrip.
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//
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// Exec always returns list of commands and error of the first failed
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// command if any.
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func (c *Pipeline) Exec() ([]Cmder, error) {
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.closed {
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return nil, pool.ErrClosed
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}
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if len(c.cmds) == 0 {
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return nil, nil
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}
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cmds := c.cmds
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c.cmds = nil
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return cmds, c.exec(cmds)
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}
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func (c *Pipeline) pipelined(fn func(Pipeliner) error) ([]Cmder, error) {
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if err := fn(c); err != nil {
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return nil, err
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}
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cmds, err := c.Exec()
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_ = c.Close()
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return cmds, err
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}
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func (c *Pipeline) Pipelined(fn func(Pipeliner) error) ([]Cmder, error) {
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return c.pipelined(fn)
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}
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func (c *Pipeline) Pipeline() Pipeliner {
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return c
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}
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func (c *Pipeline) TxPipelined(fn func(Pipeliner) error) ([]Cmder, error) {
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return c.pipelined(fn)
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}
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func (c *Pipeline) TxPipeline() Pipeliner {
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return c
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}
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