spacegame/components/canon.tscn
2025-05-03 14:12:25 +02:00

92 lines
2.8 KiB
Text

[gd_scene load_steps=7 format=3 uid="uid://cmy4ja82e7jdd"]
[ext_resource type="Script" uid="uid://dccya6vnwi1x4" path="res://player/railgun.gd" id="1_pl3fu"]
[ext_resource type="PackedScene" uid="uid://dnndsvtgqr8eq" path="res://bullet/bullet.tscn" id="2_8i0oe"]
[ext_resource type="PackedScene" uid="uid://800ou0i3omcs" path="res://effects/flash.tscn" id="3_ki6jn"]
[sub_resource type="Animation" id="Animation_g6k8r"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:sprite_scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:sprite_scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_qjkh3"]
resource_name = "shoot"
length = 0.4
step = 0.1
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:sprite_scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.1, 0.003124, 0.835, -0.066667, -0.000579298, 0.133333, -0.000579298, 1, -0.2, 0.00127017, 0.25, 0),
"times": PackedFloat32Array(0, 0.166667, 0.4)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:sprite_scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.1, -0.000583708, 1.177, -0.066667, -0.00146496, 0.133333, -0.00517273, 1, -0.2, 0.003124, 0.25, 0),
"times": PackedFloat32Array(0, 0.166667, 0.4)
}
tracks/2/type = "method"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0.1),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"do_shoot"
}]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_g6k8r"]
_data = {
&"RESET": SubResource("Animation_g6k8r"),
&"shoot": SubResource("Animation_qjkh3")
}
[node name="railgun" type="Marker2D"]
gizmo_extents = 3.0
script = ExtResource("1_pl3fu")
bullet = ExtResource("2_8i0oe")
sprite_scale = Vector2(1, 1)
[node name="flash" parent="." instance=ExtResource("3_ki6jn")]
unique_name_in_owner = true
oneshot = false
[node name="animations" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_g6k8r")
}