11 lines
209 B
GDScript
11 lines
209 B
GDScript
extends Marker2D
|
|
|
|
@export var active : bool
|
|
|
|
func _physics_process(delta: float) -> void:
|
|
if active:
|
|
%fire.emitting = true
|
|
%smoke.emitting = true
|
|
else:
|
|
%fire.emitting = false
|
|
%smoke.emitting = false
|