pawengine/trig.c
2025-04-07 23:24:42 +02:00

103 lines
3.8 KiB
C

#include "src/kitty.h"
#include "src/matrix.h"
#include "src/paw_allocator.h"
#include "src/paw_log.h"
#include "src/paw_object.h"
#include "src/types.h"
#include "src/util.h"
#define INSTANCE_COUNT 1000
struct Trig {
struct Kitty *kitty;
struct Vec2 vel[INSTANCE_COUNT];
struct Vec2 pos[INSTANCE_COUNT];
float rot[INSTANCE_COUNT];
};
#define TRIG_VERTEX_COUNT 6
struct Vertex trig_vertices[TRIG_VERTEX_COUNT] = {
(struct Vertex){(struct Vec2){.x = -0.5f, .y = -0.5f},
(struct Vec3){1.0f, 0.0f, 1.0f}},
(struct Vertex){(struct Vec2){.x = 0.5f, .y = -0.5f},
(struct Vec3){1.0f, 0.0f, 0.0f}},
(struct Vertex){(struct Vec2){.x = 0.5f, .y = 0.5f},
(struct Vec3){1.0f, 0.0f, 1.0f}},
(struct Vertex){(struct Vec2){.x = -0.5f, .y = -0.5f},
(struct Vec3){1.0f, 0.0f, 1.0f}},
(struct Vertex){(struct Vec2){.x = 0.5f, .y = 0.5f},
(struct Vec3){1.0f, 0.0f, 1.0f}},
(struct Vertex){(struct Vec2){.x = -0.5f, .y = 0.5f},
(struct Vec3){0.0f, 0.0f, 1.0f}},
};
struct TrigUBO {
struct mat3x3 view;
struct mat3x3 proj;
};
struct Trig *trig_make_args(struct PawScene *scene) {
struct Trig *trig = paw_memmalloc(scene->mem, sizeof(struct Trig));
trig->kitty = kitty_make(scene->mem);
kitty_set_vertex_shader(trig->kitty, "./res/shaders/vert.spv");
kitty_set_fragment_shader(trig->kitty, "./res/shaders/frag.spv");
kitty_set_vertex_buffer(trig->kitty, trig_vertices, TRIG_VERTEX_COUNT,
sizeof(struct Vertex));
kitty_add_vertex_buffer_format(trig->kitty, VK_FORMAT_R32G32_SFLOAT);
kitty_add_vertex_buffer_format(trig->kitty, VK_FORMAT_R32G32B32_SFLOAT);
kitty_attatch_ubo(trig->kitty, sizeof(struct TrigUBO));
kitty_attatch_ubo(trig->kitty, sizeof(struct mat3x3) * INSTANCE_COUNT);
kitty_attatch_image(trig->kitty, "./res/neocat.png");
uint32_t instance_buffer[INSTANCE_COUNT] = {0};
for (int i = 0; i < INSTANCE_COUNT; i++) {
instance_buffer[i] = i;
trig->rot[i] = randf() * 2.0f * PI;
trig->pos[i] = (struct Vec2){randf(), randf()};
trig->vel[i] = vec2_mul(
vec2_normalize((struct Vec2){randf() - 0.5f, randf() - 0.5f}), 0.2f);
/* trig->vel[i] = (struct Vec2){1.0f, 0.0f}; */
}
kitty_add_instance_buffer(trig->kitty, instance_buffer, INSTANCE_COUNT,
sizeof(uint32_t));
kitty_add_instance_buffer_format(trig->kitty, VK_FORMAT_R32_UINT);
kitty_finalise(scene->vk, trig->kitty);
return trig;
}
struct Trig *make_trig(struct PawScene *scene, char *_data, int _len) {
return trig_make_args(scene);
}
void free_trig(struct PawScene *scene, struct Trig *trig) {
kitty_free(scene->vk, trig->kitty);
paw_memfree(scene->mem, trig);
}
void trig_tick(struct PawScene *scene, struct Trig *trig) {
struct TrigUBO ubo = {0};
ubo.view = multiply3x3(translate3x3((struct Vec2){-1.5f, -0.5f}),
scale3x3((struct Vec2){1.0f, 1.0f}));
ubo.proj = scale3x3(
(struct Vec2){1.f, (float)scene->vk->width / (float)scene->vk->heigh});
kitty_set_next_ubo(scene->vk, trig->kitty, 0, &ubo);
struct mat3x3 *model = kitty_get_next_ubo_pointer(scene->vk, trig->kitty, 1);
for (int i = 0; i < INSTANCE_COUNT; i++) {
trig->pos[i] =
vec2_add(trig->pos[i], vec2_mul(trig->vel[i], scene->delta_secs));
trig->rot[i] += scene->delta_secs;
if (trig->pos[i].x < 0 || trig->pos[i].x > 2.5) {
trig->vel[i].x = -trig->vel[i].x;
}
if (trig->pos[i].y < -0.5 || trig->pos[i].y > 2) {
trig->vel[i].y = -trig->vel[i].y;
}
model[i] = IDENT3x3;
model[i] = multiply3x3(model[i], translate3x3(trig->pos[i]));
model[i] = multiply3x3(model[i], rotate3x3(trig->rot[i]));
model[i] = multiply3x3(model[i], scale3x3((struct Vec2){0.1f, 0.1f}));
}
}