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2 commits

Author SHA1 Message Date
20c218405a macOS export stuff 2025-05-02 01:52:22 +02:00
dc69ce81e0 Backport input fixes and stuff 2025-05-01 16:39:17 +02:00
48 changed files with 480 additions and 836 deletions

View file

@ -21,7 +21,11 @@ var _socket := WebSocketPeer.new()
var _config := ConfigFile.new()
func _ready() -> void:
if !Config.settings.useStreamDeck:
if Saving.settings.has("useStreamDeck"):
if !Saving.settings["useStreamDeck"]:
return
else:
return
_load_config(_get_config_path())

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@ -0,0 +1 @@
uid://dqsikysw3ch7s

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@ -13,7 +13,7 @@ var animationTick = 0
var filtering = false
#Object Selection
var heldSprite: SpriteObject = null
var heldSprite = null
var lastArray = []
var i = 0
@ -48,11 +48,19 @@ var micResetTime = 180
var updatePusherNode = null
var rand = RandomNumberGenerator.new()
func _ready():
spectrum = AudioServer.get_bus_effect_instance(1, 1)
Global.micResetTime = Config.settings.secondsToMicReset
if !Saving.settings.has("useStreamDeck"):
Saving.settings["useStreamDeck"] = false
if Saving.settings.has("secondsToMicReset"):
Global.micResetTime = Saving.settings["secondsToMicReset"]
else:
Saving.settings["secondsToMicReset"] = 180
createMicrophone()
func createMicrophone():
@ -111,8 +119,7 @@ func _process(delta):
else:
reparentMode = false
#Global.chain.enable(reparentMode)
return
Global.chain.enable(reparentMode)
if main.editMode:
if reparentMode:
@ -270,10 +277,10 @@ func blinking():
blinkTick += 1
if blinkTick == 0:
blink = false
if randf_range(-1.0,1.0) > 0.5:
if rand.randf_range(-1.0,1.0) > 0.5:
blinkTick = (420 * blinkSpeed) + 1
if blinkTick > 420 * blinkSpeed:
if randi() % int(blinkChance) == 0:
if rand.randi() % int(blinkChance) == 0:
blink = true
blinkTick = -12

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@ -40,18 +40,58 @@ var default = {
"2": { "drag": 4, "identification": 928082759, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/hair.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 0, "showTalk": 0, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": -2 }, "3": { "drag": 0, "identification": 346749260, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/mouth1.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 0, "showTalk": 1, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "4": { "drag": 0, "identification": 348929106, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/mouth2.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 0, "showTalk": 2, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "5": { "drag": 0, "identification": 66364456, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/eye1.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 1, "showTalk": 2, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "6": { "drag": 0, "identification": 261040117, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/eye2.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 1, "showTalk": 1, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "7": { "drag": 0, "identification": 291459997, "offset": "Vector2(0, 0)", "parentId": 456157398, "path": "user://defaultAvatar/eye3.png", "pos": "Vector2(0, 0)", "rotDrag": 0, "showBlink": 2, "showTalk": 0, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 0 }, "8": { "drag": 0, "identification": 148065686, "offset": "Vector2(-74, 92)", "parentId": 456157398, "path": "user://defaultAvatar/hat.png", "pos": "Vector2(72, -89)", "rotDrag": -2, "showBlink": 0, "showTalk": 0, "type": "sprite", "xAmp": 0, "xFrq": 0, "yAmp": 0, "yFrq": 0, "zindex": 2 } }
var settings: Settings = Settings.new()
var settings = {
"newUser":true,
"lastAvatar":"",
"volume":0.185,
"sense":0.25,
"windowSize":Vector2i(1280,720),
"useStreamDeck":false,
"bounce":250,
"gravity":1000,
"maxFPS":60,
"secondsToMicReset":180,
"backgroundColor":var_to_str(Color(0.0,0.0,0.0,0.0)),
"filtering":false,
"costumeKeys":["1","2","3","4","5","6","7","8","9","0"],
"blinkSpeed":1.0,
"blinkChance":200,
"bounceOnCostumeChange":false,
}
var settingsPath = "user://settings.pngtp"
func _ready():
var loaded_settings = load(settingsPath)
if loaded_settings != null:
settings = loaded_settings
var datas = read_save(settingsPath)
if datas == null:
return
else:
settings = datas.duplicate()
func _exit_tree():
write_settings(settingsPath)
func read_save(path):
if path == "default":
return DefaultAvatarData.data
if OS.has_feature('web'):
var JSONstr = JavaScriptBridge.eval("window.localStorage.getItem('" + key + "');")
if (JSONstr):
return JSON.parse_string(JSONstr)
else:
return null
else:
var file = FileAccess.open(path, FileAccess.READ)
if not file:
return null
var newData = JSON.parse_string(file.get_as_text())
file.close()
return newData
func write_save(path):
if OS.has_feature('web'):
JavaScriptBridge.eval("window.localStorage.setItem('" + key + "', '" + JSON.stringify(data) + "');")

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process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

View file

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bse3li76fy8pi"
path="res://.godot/imported/torso.png-d468966dc8d74a1a04ac15ce2dcb5d59.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://default_avatars/hat_guy/torso.png"
dest_files=["res://.godot/imported/torso.png-d468966dc8d74a1a04ac15ce2dcb5d59.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -1,3 +0,0 @@
[gd_scene format=3 uid="uid://blqhhndk1dwv7"]
[node name="Empty" type="Node2D"]

View file

@ -3,16 +3,20 @@
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path=".export/release 1.4.5/steam/PNGTUBER PLUS 1.4.5 STEAM.exe"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.0.options]
@ -20,10 +24,8 @@ custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
binary_format/architecture="x86_64"
codesign/enable=false
codesign/timestamp=true
@ -42,6 +44,9 @@ application/product_name="PNGTuber Plus"
application/file_description=""
application/copyright=""
application/trademarks=""
application/export_angle=0
application/export_d3d12=0
application/d3d12_agility_sdk_multiarch=true
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
@ -59,33 +64,39 @@ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorActi
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
[preset.1]
name="Linux/X11"
platform="Linux/X11"
platform="Linux"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path=".export/release 1.4.5/linux/PNGTUBER PLUS 1.4.5 LINUX.x86_64"
export_path="../../../Desktop/PNGTUBER PLUS 1.4.5 LINUX.x86_64"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.1.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/embed_pck=true
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
@ -99,22 +110,30 @@ unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
[preset.2]
name="macOS"
platform="macOS"
runnable=true
advanced_options=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path=".export/release 1.4.5/mac/PNGTUBER PLUS 1.4.5 MAC.zip"
export_path="../../../Desktop/PNGTUBER PLUS 1.4.5 MAC.zip"
patches=PackedStringArray()
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.2.options]
@ -132,8 +151,11 @@ application/short_version="1.4.5"
application/version="1.4.5"
application/copyright=""
application/copyright_localized={}
application/min_macos_version="10.12"
application/min_macos_version_x86_64="10.12"
application/min_macos_version_arm64="11.00"
application/export_angle=0
display/high_res=true
application/additional_plist_content=""
xcode/platform_build="14C18"
xcode/sdk_version="13.1"
xcode/sdk_build="22C55"
@ -166,7 +188,9 @@ codesign/entitlements/app_sandbox/files_downloads=0
codesign/entitlements/app_sandbox/files_pictures=0
codesign/entitlements/app_sandbox/files_music=0
codesign/entitlements/app_sandbox/files_movies=0
codesign/entitlements/app_sandbox/files_user_selected=0
codesign/entitlements/app_sandbox/helper_executables=[]
codesign/entitlements/additional=""
codesign/custom_options=PackedStringArray()
notarization/notarization=0
privacy/microphone_usage_description="So the guy can go up and down!"
@ -191,6 +215,148 @@ privacy/network_volumes_usage_description=""
privacy/network_volumes_usage_description_localized={}
privacy/removable_volumes_usage_description=""
privacy/removable_volumes_usage_description_localized={}
privacy/tracking_enabled=false
privacy/tracking_domains=PackedStringArray()
privacy/collected_data/name/collected=false
privacy/collected_data/name/linked_to_user=false
privacy/collected_data/name/used_for_tracking=false
privacy/collected_data/name/collection_purposes=0
privacy/collected_data/email_address/collected=false
privacy/collected_data/email_address/linked_to_user=false
privacy/collected_data/email_address/used_for_tracking=false
privacy/collected_data/email_address/collection_purposes=0
privacy/collected_data/phone_number/collected=false
privacy/collected_data/phone_number/linked_to_user=false
privacy/collected_data/phone_number/used_for_tracking=false
privacy/collected_data/phone_number/collection_purposes=0
privacy/collected_data/physical_address/collected=false
privacy/collected_data/physical_address/linked_to_user=false
privacy/collected_data/physical_address/used_for_tracking=false
privacy/collected_data/physical_address/collection_purposes=0
privacy/collected_data/other_contact_info/collected=false
privacy/collected_data/other_contact_info/linked_to_user=false
privacy/collected_data/other_contact_info/used_for_tracking=false
privacy/collected_data/other_contact_info/collection_purposes=0
privacy/collected_data/health/collected=false
privacy/collected_data/health/linked_to_user=false
privacy/collected_data/health/used_for_tracking=false
privacy/collected_data/health/collection_purposes=0
privacy/collected_data/fitness/collected=false
privacy/collected_data/fitness/linked_to_user=false
privacy/collected_data/fitness/used_for_tracking=false
privacy/collected_data/fitness/collection_purposes=0
privacy/collected_data/payment_info/collected=false
privacy/collected_data/payment_info/linked_to_user=false
privacy/collected_data/payment_info/used_for_tracking=false
privacy/collected_data/payment_info/collection_purposes=0
privacy/collected_data/credit_info/collected=false
privacy/collected_data/credit_info/linked_to_user=false
privacy/collected_data/credit_info/used_for_tracking=false
privacy/collected_data/credit_info/collection_purposes=0
privacy/collected_data/other_financial_info/collected=false
privacy/collected_data/other_financial_info/linked_to_user=false
privacy/collected_data/other_financial_info/used_for_tracking=false
privacy/collected_data/other_financial_info/collection_purposes=0
privacy/collected_data/precise_location/collected=false
privacy/collected_data/precise_location/linked_to_user=false
privacy/collected_data/precise_location/used_for_tracking=false
privacy/collected_data/precise_location/collection_purposes=0
privacy/collected_data/coarse_location/collected=false
privacy/collected_data/coarse_location/linked_to_user=false
privacy/collected_data/coarse_location/used_for_tracking=false
privacy/collected_data/coarse_location/collection_purposes=0
privacy/collected_data/sensitive_info/collected=false
privacy/collected_data/sensitive_info/linked_to_user=false
privacy/collected_data/sensitive_info/used_for_tracking=false
privacy/collected_data/sensitive_info/collection_purposes=0
privacy/collected_data/contacts/collected=false
privacy/collected_data/contacts/linked_to_user=false
privacy/collected_data/contacts/used_for_tracking=false
privacy/collected_data/contacts/collection_purposes=0
privacy/collected_data/emails_or_text_messages/collected=false
privacy/collected_data/emails_or_text_messages/linked_to_user=false
privacy/collected_data/emails_or_text_messages/used_for_tracking=false
privacy/collected_data/emails_or_text_messages/collection_purposes=0
privacy/collected_data/photos_or_videos/collected=false
privacy/collected_data/photos_or_videos/linked_to_user=false
privacy/collected_data/photos_or_videos/used_for_tracking=false
privacy/collected_data/photos_or_videos/collection_purposes=0
privacy/collected_data/audio_data/collected=false
privacy/collected_data/audio_data/linked_to_user=false
privacy/collected_data/audio_data/used_for_tracking=false
privacy/collected_data/audio_data/collection_purposes=0
privacy/collected_data/gameplay_content/collected=false
privacy/collected_data/gameplay_content/linked_to_user=false
privacy/collected_data/gameplay_content/used_for_tracking=false
privacy/collected_data/gameplay_content/collection_purposes=0
privacy/collected_data/customer_support/collected=false
privacy/collected_data/customer_support/linked_to_user=false
privacy/collected_data/customer_support/used_for_tracking=false
privacy/collected_data/customer_support/collection_purposes=0
privacy/collected_data/other_user_content/collected=false
privacy/collected_data/other_user_content/linked_to_user=false
privacy/collected_data/other_user_content/used_for_tracking=false
privacy/collected_data/other_user_content/collection_purposes=0
privacy/collected_data/browsing_history/collected=false
privacy/collected_data/browsing_history/linked_to_user=false
privacy/collected_data/browsing_history/used_for_tracking=false
privacy/collected_data/browsing_history/collection_purposes=0
privacy/collected_data/search_hhistory/collected=false
privacy/collected_data/search_hhistory/linked_to_user=false
privacy/collected_data/search_hhistory/used_for_tracking=false
privacy/collected_data/search_hhistory/collection_purposes=0
privacy/collected_data/user_id/collected=false
privacy/collected_data/user_id/linked_to_user=false
privacy/collected_data/user_id/used_for_tracking=false
privacy/collected_data/user_id/collection_purposes=0
privacy/collected_data/device_id/collected=false
privacy/collected_data/device_id/linked_to_user=false
privacy/collected_data/device_id/used_for_tracking=false
privacy/collected_data/device_id/collection_purposes=0
privacy/collected_data/purchase_history/collected=false
privacy/collected_data/purchase_history/linked_to_user=false
privacy/collected_data/purchase_history/used_for_tracking=false
privacy/collected_data/purchase_history/collection_purposes=0
privacy/collected_data/product_interaction/collected=false
privacy/collected_data/product_interaction/linked_to_user=false
privacy/collected_data/product_interaction/used_for_tracking=false
privacy/collected_data/product_interaction/collection_purposes=0
privacy/collected_data/advertising_data/collected=false
privacy/collected_data/advertising_data/linked_to_user=false
privacy/collected_data/advertising_data/used_for_tracking=false
privacy/collected_data/advertising_data/collection_purposes=0
privacy/collected_data/other_usage_data/collected=false
privacy/collected_data/other_usage_data/linked_to_user=false
privacy/collected_data/other_usage_data/used_for_tracking=false
privacy/collected_data/other_usage_data/collection_purposes=0
privacy/collected_data/crash_data/collected=false
privacy/collected_data/crash_data/linked_to_user=false
privacy/collected_data/crash_data/used_for_tracking=false
privacy/collected_data/crash_data/collection_purposes=0
privacy/collected_data/performance_data/collected=false
privacy/collected_data/performance_data/linked_to_user=false
privacy/collected_data/performance_data/used_for_tracking=false
privacy/collected_data/performance_data/collection_purposes=0
privacy/collected_data/other_diagnostic_data/collected=false
privacy/collected_data/other_diagnostic_data/linked_to_user=false
privacy/collected_data/other_diagnostic_data/used_for_tracking=false
privacy/collected_data/other_diagnostic_data/collection_purposes=0
privacy/collected_data/environment_scanning/collected=false
privacy/collected_data/environment_scanning/linked_to_user=false
privacy/collected_data/environment_scanning/used_for_tracking=false
privacy/collected_data/environment_scanning/collection_purposes=0
privacy/collected_data/hands/collected=false
privacy/collected_data/hands/linked_to_user=false
privacy/collected_data/hands/used_for_tracking=false
privacy/collected_data/hands/collection_purposes=0
privacy/collected_data/head/collected=false
privacy/collected_data/head/linked_to_user=false
privacy/collected_data/head/used_for_tracking=false
privacy/collected_data/head/collection_purposes=0
privacy/collected_data/other_data_types/collected=false
privacy/collected_data/other_data_types/linked_to_user=false
privacy/collected_data/other_data_types/used_for_tracking=false
privacy/collected_data/other_data_types/collection_purposes=0
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
@ -202,3 +368,4 @@ open \"{temp_dir}/{exe_name}.app\" --args {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name}.app/Contents/MacOS/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""
application/min_macos_version="10.12"

View file

@ -1,6 +1,6 @@
[configuration]
entry_symbol = "gdext_rust_init"
compatibility_minimum = 4.1
compatibility_minimum = 4.4
reloadable = true
[libraries]

View file

@ -1 +0,0 @@

View file

@ -4,15 +4,16 @@ importer="texture"
type="CompressedTexture2D"
uid="uid://brxkjnudq5pbi"
path.s3tc="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.s3tc.ctex"
path.etc2="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.s3tc.ctex"]
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.s3tc.ctex", "res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.etc2.ctex"]
[params]

View file

@ -48,6 +48,13 @@ var bounceChange = 0.0
#IMPORTANT
var fileSystemOpen = false
#background input capture
signal emptiedCapture
signal pressedKey
var costumeKeys = ["1","2","3","4","5","6","7","8","9","0"]
signal spriteVisToggles(keysPressed:Array)
signal fatfuckingballs
func _ready():
Global.main = self
Global.fail = $Failed
@ -126,6 +133,10 @@ func _ready():
camera.position = origin.position
func _process(delta):
var keys = BackgroundInputCapture.get_keys()
bgInputSprite(keys)
process_key_presses(keys)
var hold = origin.get_parent().position.y
origin.get_parent().position.y += yVel * 0.0166
@ -170,6 +181,8 @@ func isFileSystemOpen():
#Displays control panel whether or not application is focused
func _notification(what):
if !is_node_ready():
return
match what:
SceneTree.NOTIFICATION_APPLICATION_FOCUS_OUT:
controlPanel.visible = false
@ -261,7 +274,9 @@ func swapMode():
#Adds sprite object to scene
func add_image(path):
var id = randi()
var rand = RandomNumberGenerator.new()
var id = rand.randi()
var sprite = spriteObject.instantiate()
sprite.path = path
@ -290,11 +305,7 @@ func _on_load_button_pressed():
#LOAD AVATAR
func _on_load_dialog_file_selected(path):
var data
if path == "default":
data = load("res://default_avatars/hat_guy/hat_guy.tres")
else:
data = load(path)
var data = Saving.read_save(path)
if data == null:
return
@ -453,7 +464,8 @@ func _on_replace_dialog_visibility_changed():
func _on_duplicate_button_pressed():
if Global.heldSprite == null:
return
var id = randi()
var rand = RandomNumberGenerator.new()
var id = rand.randi()
var sprite = spriteObject.instantiate()
sprite.path = Global.heldSprite.path
@ -576,3 +588,53 @@ func _on_button_pressed():
func _on_settings_buttons_pressed():
settingsMenu.visible = !settingsMenu.visible
func process_key_presses(keys_pressed):
var keyStrings = []
for i in keys_pressed:
if keys_pressed[i]:
keyStrings.append(OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i))
if fileSystemOpen:
return
if keyStrings.size() <= 0:
emit_signal("emptiedCapture")
return
if settingsMenu.awaitingCostumeInput >= 0:
if keyStrings[0] == "Keycode1":
if !settingsMenu.hasMouse:
emit_signal("pressedKey")
return
var currentButton = costumeKeys[settingsMenu.awaitingCostumeInput]
costumeKeys[settingsMenu.awaitingCostumeInput] = keyStrings[0]
Saving.settings["costumeKeys"] = costumeKeys
Global.pushUpdate("Changed costume " + str(settingsMenu.awaitingCostumeInput+1) + " hotkey from \"" + currentButton + "\" to \"" + keyStrings[0] + "\"")
emit_signal("pressedKey")
for key in keyStrings:
var i = costumeKeys.find(key)
if i >= 0:
changeCostume(i+1)
func bgInputSprite(keys_pressed):
if fileSystemOpen:
return
var keyStrings = []
for i in keys_pressed:
if keys_pressed[i]:
keyStrings.append(OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i))
if keyStrings.size() <= 0:
emit_signal("fatfuckingballs")
return
spriteVisToggles.emit(keyStrings)

View file

@ -280,12 +280,19 @@ offset_bottom = -89.0
text = "kaiakairos'"
label_settings = SubResource("LabelSettings_qg0do")
[node name="versionNo" type="Label" parent="ControlPanel/VersionLabels/Label2"]
layout_mode = 0
offset_left = 144.0
offset_top = 40.0
offset_right = 282.0
offset_bottom = 74.0
[node name="Label3" type="Label" parent="ControlPanel/VersionLabels"]
offset_left = -516.0
offset_top = -92.0
offset_right = -314.0
offset_bottom = -58.0
text = "(fixed by Charlotte)"
label_settings = SubResource("LabelSettings_qg0do")
[node name="versionNo" type="Label" parent="ControlPanel/VersionLabels"]
offset_left = -569.0
offset_top = -83.0
offset_right = -431.0
offset_bottom = -49.0
text = "v1.4.5"
label_settings = SubResource("LabelSettings_xvf50")

View file

@ -26,10 +26,10 @@ driver/enable_input=true
[autoload]
Config="*res://scripts/autoload/config.gd"
Global="*res://scripts/autoload/global.gd"
Saving="*res://autoload/saving.gd"
Global="*res://autoload/global.gd"
ElgatoStreamDeck="*res://addons/godot-streamdeck-addon/singleton.gd"
InputHandler="*res://scripts/autoload/input_handler.gd"
DefaultAvatarData="*res://autoload/defaultAvatarData.gd"
[debug]
@ -142,4 +142,5 @@ textures/canvas_textures/default_texture_filter=0
textures/canvas_textures/default_texture_repeat=1
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true
environment/defaults/default_clear_color=Color(0.376471, 0.376471, 0.376471, 1)

View file

@ -1,77 +0,0 @@
# Handles background inputs (inputs when unfocused)
extends Node
signal key_pressed(key: Key)
signal key_released(key: Key)
signal all_keys_released
#background input capture
signal emptiedCapture
signal pressedKey
var costumeKeys = ["1","2","3","4","5","6","7","8","9","0"]
var pressed_keys: Array[Key] = []
func should_fire_signal() -> bool:
return get_viewport().gui_get_focus_owner() == null or not DisplayServer.window_is_focused()
func _process(_delta):
# This is a Dictionary[Key, bool] but I can't return typed dicts nor cast them
var keys = BackgroundInputCapture.get_keys()
for key in keys:
if keys[key]:
pressed_keys.append(key)
if should_fire_signal():
key_pressed.emit(key)
else:
pressed_keys.erase(key)
if should_fire_signal():
key_released.emit(key)
#process_key_presses(keys)
#bgInputSprite(keys)
#
#func process_key_presses(keys_pressed: Dictionary[Key, bool]):
#if Global.main.fileSystemOpen:
#return
#
#var keyStrings = keys_pressed.map(
#func(i) -> String: return OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i)
#)
#
#if keyStrings.size() <= 0:
#emit_signal("emptiedCapture")
#return
#
#if settingsMenu.awaitingCostumeInput >= 0:
#
#if keyStrings[0] == "Keycode1":
#if !settingsMenu.hasMouse:
#emit_signal("pressedKey")
#return
#
#var currentButton = costumeKeys[settingsMenu.awaitingCostumeInput]
#costumeKeys[settingsMenu.awaitingCostumeInput] = keyStrings[0]
#Saving.settings["costumeKeys"] = costumeKeys
#Global.pushUpdate("Changed costume " + str(settingsMenu.awaitingCostumeInput+1) + " hotkey from \"" + currentButton + "\" to \"" + keyStrings[0] + "\"")
#emit_signal("pressedKey")
#
#for key in keyStrings:
#var i = costumeKeys.find(key)
#if i >= 0:
#changeCostume(i+1)
#
#
## Handles background input for sprites
#func bgInputSprite(keys_pressed: Dictionary[Key, bool]):
#if fileSystemOpen:
#return
#
#if keys_pressed.size() <= 0:
#emit_signal("all_keys_released")
#return
#
#spriteVisToggles.emit(
#keys_pressed.map(
#func(i) -> String: return OS.get_keycode_string(i) if !OS.get_keycode_string(i).strip_edges().is_empty() else "Keycode" + str(i)
#)
#)

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@ -1 +0,0 @@
uid://y12b1vin2hpt

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@ -1,22 +0,0 @@
extends Resource
class_name AvatarData
@export var sprites: Array[SpriteData] = []
static func from_legacy_json(data: String) -> AvatarData:
var sprites: Array[SpriteData] = []
var json_data = JSON.parse_string(data)
if json_data is not Dictionary: return null
for sprite_data in json_data.values():
if sprite_data is not Dictionary: return null
var sprite = SpriteData.from_legacy_dict(sprite_data)
sprites.append(sprite)
var avatar = new()
for sprite in sprites:
if sprite.legacy_parent_id != null:
var parent_index = sprites.find_custom(func(x): return x.legacy_id == sprite.legacy_parent_id)
if parent_index != -1:
sprites[parent_index].children.append(sprite)
continue
avatar.sprites.append(sprite)
return avatar

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@ -1 +0,0 @@
uid://b73on8ic2acsv

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@ -1,18 +0,0 @@
extends Resource
class_name Settings
@export_global_file var lastAvatar: String = ""
@export_range(0, 1, 0.05) var volume: float = 0.185
@export_range(0, 1, 0.05) var sense = 0.25
@export var windowSize = Vector2i(1280, 720)
@export var useStreamDeck = false
@export var bounce = 250
@export var gravity = 1000
@export var maxFPS: int = 60
@export var secondsToMicReset: float = 180
@export var backgroundColor: Color = Color.TRANSPARENT
@export var filtering = false
@export var costumeKeys: Array[Key] = [KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0]
@export var blinkSpeed: float = 1.0
@export var blinkChance = 200
@export var bounceOnCostumeChange = false

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@ -1 +0,0 @@
uid://dmeqvexvccsav

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@ -1,77 +0,0 @@
extends Resource
class_name SpriteData
@export var anim_speed = 0
@export var clipped = false
@export var costume_layers: Array[bool] = [true, true, true, true, true, true, true, true, true, true]
@export var drag_speed = 0
@export var frames = 1
@export var ignore_bounce = false
#@export_global_file var path = ""
@export var image: Texture2D
@export var offset = Vector2(0, 0)
@export var pos = Vector2(0, 0)
@export var r_limit_max = 180
@export var r_limit_min = -180
@export var rot_drag = 0
@export var show_blink = 0
@export var show_talk = 0
@export var stretch_amount = 0.0
@export var x_amp: float = 0
@export var x_frq: float = 0
@export var y_amp: float = 0
@export var y_frq: float = 0
@export var zindex = 0
@export var children: Array[SpriteData] = []
var legacy_id
var legacy_parent_id
static func from_legacy_dict(data: Dictionary) -> SpriteData:
var sprite = new()
sprite.anim_speed = data.get("animSpeed", sprite.anim_speed)
sprite.clipped = data.get("clipped", sprite.clipped)
if "costumeLayers" in data:
var layers: Array[bool] = []
for l in str_to_var(data["costumeLayers"]):
layers.append(l == 1) # .map doesn't result in a typed array :/
sprite.costume_layers = layers
sprite.drag_speed = data.get("drag", sprite.drag_speed)
sprite.frames = data.get("frames", sprite.frames)
sprite.ignore_bounce = data.get("ignoreBounce", sprite.ignore_bounce)
if "path" in data:
sprite.image = Image.load_from_file(data["path"])
if sprite.image == null:
if "imageData" not in data: return null
var image = Image.new()
var error = image.load_png_from_buffer(Marshalls.base64_to_raw(data["imageData"]))
if error != OK:
return null
sprite.image = ImageTexture.create_from_image(image)
sprite.offset = legacy_get_from_string(data, "offset", sprite.offset)
sprite.pos = legacy_get_from_string(data, "pos", sprite.pos)
sprite.r_limit_max = data.get("rLimitMax", sprite.r_limit_max)
sprite.r_limit_min = data.get("rLimitMin", sprite.r_limit_min)
sprite.rot_drag = data.get("rotDrag", sprite.rot_drag)
sprite.show_blink = data.get("showBlink", sprite.show_blink)
sprite.show_talk = data.get("showTalk", sprite.show_talk)
sprite.stretch_amount = data.get("stretchAmount", sprite.stretch_amount)
sprite.x_amp = data.get("xAmp", sprite.x_amp)
sprite.x_frq = data.get("xFrq", sprite.x_frq)
sprite.y_amp = data.get("yAmp", sprite.y_amp)
sprite.y_frq = data.get("yFrq", sprite.y_frq)
sprite.zindex = data.get("zindex", sprite.zindex)
sprite.legacy_id = data.get("identification")
sprite.legacy_parent_id = data.get("parentId")
return sprite
static func legacy_get_from_string(data: Dictionary, index: String, default: Variant) -> Variant:
if index in data:
return str_to_var(data[index])
return default

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@ -1 +0,0 @@
uid://b07e67yn4uh6d

11
shader/wobble.gdshader Normal file
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@ -0,0 +1,11 @@
shader_type canvas_item;
uniform sampler2D noise_texture:repeat_enable;
uniform float distortion_strengh: hint_range(0, 0.1) = 1.0;
uniform float speed: hint_range(0.1, 10) = 1.0;
void fragment() {
vec4 noise_pixel = texture(noise_texture, UV + floor(TIME*speed)/3.0);
vec2 uv_offset = (noise_pixel.rg * 2.0 - 1.0) * distortion_strengh;
COLOR = texture(TEXTURE, UV + uv_offset);
}

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@ -0,0 +1 @@
uid://ddgp8n4l7veuh

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@ -1,21 +1,38 @@
extends Node2D
class_name SpriteObject
@onready var sprite = $WobbleOrigin/DragOrigin/Sprite
@onready var grabArea = $WobbleOrigin/DragOrigin/Grab
@onready var dragOrigin = $WobbleOrigin/DragOrigin
@onready var dragger = $WobbleOrigin/Dragger
@onready var originSprite = $WobbleOrigin/DragOrigin/Sprite/Origin
@onready var wob = $WobbleOrigin
@onready var outlineScene = preload("res://ui_scenes/selectedSprite/outline.tscn")
var type = "sprite"
var sprite_data: SpriteData
#Passed Variables
var imageData = null
var tex = null
@export var path = ""
var loadedImageData = null
var id = 0
var parentId = null
var parentSprite = null
var imageSize = Vector2.ZERO
#Node Reference
@onready var sprite = $WobbleOrigin/DragOrigin/Sprite
@onready var grabArea = $WobbleOrigin/DragOrigin/Grab
@onready var dragOrigin = $WobbleOrigin/DragOrigin
@onready var dragger = $WobbleOrigin/Dragger
@onready var originSprite = $WobbleOrigin/DragOrigin/Sprite/Origin
@onready var wob = $WobbleOrigin
@onready var outlineScene = preload("res://ui_scenes/selectedSprite/outline.tscn")
#Visuals
var size = Vector2(1, 1)
var mouseOffset = Vector2.ZERO
var grabDelay = 0
var size = Vector2(1,1)
var showOnTalk = 0
var showOnBlink = 0
@ -26,27 +43,82 @@ var z = 0
var heldTicks = 0
var dragSpeed = 0
#Origin
var origTick = 0
var offset = Vector2.ZERO
#Wobble
var xFrq = 0.0
var xAmp = 0.0
var yFrq = 0.0
var yAmp = 0.0
#Rotational Drag
var rdragStr = 0
var rLimitMax = 180
var rLimitMin = -180
#Layer
var costumeLayers = [1,1,1,1,1,1,1,1,1,1]
#Stretch
var stretchAmount = 0.0
#Ignore Bounce
var ignoreBounce = false
#Animation
var frames = 1
var animSpeed = 0
var remadePolygon = false
var clipped = false
var tick = 0
#Vis toggle
var toggle: Key = KEY_NONE
var toggle = "null"
func _ready():
InputHandler.key_pressed.connect(visToggle)
imageSize = sprite_data.image.get_size()
Global.main.spriteVisToggles.connect(visToggle)
sprite.texture = sprite_data.image
var img = Image.new()
var err = img.load(path)
if err != OK:
#Runs if image import fails. Needs error dialog box at some point
if loadedImageData == null:
Global.epicFail(err)
print_debug("Failed to load image.")
queue_free()
return
else:
var data = Marshalls.base64_to_raw(loadedImageData)
var errr = img.load_png_from_buffer(data)
if errr != OK:
Global.epicFail(err)
print_debug("Failed to load image.")
queue_free()
return
var texture = ImageTexture.new()
texture = ImageTexture.create_from_image(img)
tex = texture
imageData = img
imageSize = img.get_size()
sprite.texture = tex
var bitmap = BitMap.new()
bitmap.create_from_image_alpha(sprite_data.image.get_image())
bitmap.create_from_image_alpha(imageData)
var polygons = bitmap.opaque_to_polygons(Rect2(Vector2(), bitmap.get_size()), 4.0)
var polygons = bitmap.opaque_to_polygons(Rect2(Vector2(0, 0), bitmap.get_size()),4.0) #bitmap.get_size()
var b = false
for polygon in polygons:
@ -61,10 +133,11 @@ func _ready():
grabArea.add_child(outline)
size = imageData.get_size()
grabArea.position = size*-0.5
sprite.offset = offset
grabArea.position = (size * -0.5) + offset
grabArea.position = (size*-0.5) + offset
changeFrames()
setZIndex()
@ -134,7 +207,7 @@ func replaceSprite(pathNew):
sprite.offset = offset
grabArea.position = (size * -0.5) + offset
grabArea.position = (size*-0.5) + offset
if !b:
remakePolygon()
@ -142,6 +215,7 @@ func replaceSprite(pathNew):
func _process(delta):
tick += 1
if Global.heldSprite == self:
grabArea.visible = true
originSprite.visible = true
@ -158,17 +232,21 @@ func _process(delta):
var length = (glob.y - dragger.global_position.y)
rotationalDrag(length, delta)
stretch(length, delta)
rotationalDrag(length,delta)
stretch(length,delta)
if grabDelay > 0:
grabDelay -= 1
talkBlink()
animation()
func animation():
var speed = max(float(animSpeed), Engine.max_fps * 6.0)
var speed = max(float(animSpeed),Engine.max_fps*6.0)
if animSpeed > 0 and frames > 1:
if Global.animationTick % int((speed) / float(animSpeed)) == 0:
if Global.animationTick % int((speed)/float(animSpeed)) == 0:
if sprite.frame == frames - 1:
sprite.frame = 0
else:
@ -181,9 +259,9 @@ func setZIndex():
func talkBlink():
var faded = 0.2 * int(Global.main.editMode)
var value = (showOnTalk + (showOnBlink * 3)) + (int(Global.speaking) * 10) + (int(Global.blink) * 20)
var yes = [0, 10, 20, 30, 1, 21, 12, 32, 3, 13, 4, 15, 26, 36, 27, 38].has(int(value))
sprite.self_modulate.a = max(int(yes), faded)
var value = (showOnTalk + (showOnBlink*3)) + (int(Global.speaking)*10) + (int(Global.blink)*20)
var yes = [0,10,20,30,1,21,12,32,3,13,4,15,26,36,27,38].has(int(value))
sprite.self_modulate.a = max(int(yes),faded)
func delete():
queue_free()
@ -217,7 +295,7 @@ func moveSprite(dir):
multiplier = 1
position -= dir * multiplier
position = Vector2(int(position.x), int(position.y))
position = Vector2(int(position.x),int(position.y))
func moveOrigin(dir):
if dir != Vector2.ZERO:
@ -233,36 +311,36 @@ func moveOrigin(dir):
offset += dir * multiplier
position -= dir * multiplier
offset = Vector2(int(offset.x), int(offset.y))
offset = Vector2(int(offset.x),int(offset.y))
sprite.offset = offset
grabArea.position = (size * -0.5) + offset
grabArea.position = (size*-0.5) + offset
func drag(delta):
if dragSpeed == 0:
dragger.global_position = wob.global_position
else:
dragger.global_position = lerp(dragger.global_position, wob.global_position, 1 / dragSpeed)
dragger.global_position = lerp(dragger.global_position,wob.global_position,1/dragSpeed)
dragOrigin.global_position = dragger.global_position
func wobble():
wob.position.x = sin(tick * xFrq) * xAmp
wob.position.y = sin(tick * yFrq) * yAmp
wob.position.x = sin(tick*xFrq)*xAmp
wob.position.y = sin(tick*yFrq)*yAmp
func rotationalDrag(length, delta):
func rotationalDrag(length,delta):
var yvel = (length * rdragStr)
#Calculate Max angle
yvel = clamp(yvel, rLimitMin, rLimitMax)
yvel = clamp(yvel,rLimitMin,rLimitMax)
sprite.rotation = lerp_angle(sprite.rotation, deg_to_rad(yvel), 0.25)
sprite.rotation = lerp_angle(sprite.rotation,deg_to_rad(yvel),0.25)
func stretch(length, delta):
func stretch(length,delta):
var yvel = (length * stretchAmount * 0.01)
var target = Vector2(1.0 - yvel, 1.0 + yvel)
var target = Vector2(1.0-yvel,1.0+yvel)
sprite.scale = lerp(sprite.scale, target, 0.5)
sprite.scale = lerp(sprite.scale,target,0.5)
func changeCollision(enable):
grabArea.monitorable = enable
@ -279,18 +357,18 @@ func remakePolygon():
c.queue_free()
var collider = CollisionShape2D.new()
var shape = RectangleShape2D.new()
shape.size = Vector2(imageSize.y, imageSize.y)
shape.size = Vector2(imageSize.y,imageSize.y)
collider.shape = shape
collider.position = Vector2(imageSize.x, imageSize.y) * Vector2(0.5, 0.5)
collider.position = Vector2(imageSize.x,imageSize.y) * Vector2(0.5,0.5)
grabArea.add_child(collider)
var p = imageSize.y * 0.5
var outline = outlineScene.instantiate()
outline.add_point(Vector2(-p, -p))
outline.add_point(Vector2(p, -p))
outline.add_point(Vector2(p, p))
outline.add_point(Vector2(-p, p))
outline.add_point(Vector2(-p, -p))
outline.add_point(Vector2(-p,-p))
outline.add_point(Vector2(p,-p))
outline.add_point(Vector2(p,p))
outline.add_point(Vector2(-p,p))
outline.add_point(Vector2(-p,-p))
outline.position = collider.position
grabArea.add_child(outline)
@ -317,8 +395,8 @@ func getAllLinkedSprites():
linkedSprites.append(node)
return linkedSprites
func visToggle(key: Key):
if key == toggle:
func visToggle(keys):
if keys.has(toggle):
$WobbleOrigin/DragOrigin.visible = !$WobbleOrigin/DragOrigin.visible
func makeVis():

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@ -126,7 +126,7 @@ func _on_bounce_gravity_value_changed(value):
Global.pushUpdate("Bounce gravity value changed.")
func costumeButtonsPressed(label: Label, id):
func costumeButtonsPressed(label,id):
label.text = "AWAITING INPUT"
await Global.main.emptiedCapture
awaitingCostumeInput = id - 1

View file

@ -342,14 +342,15 @@ func _on_clip_linked_toggled(button_pressed):
func _on_delete_pressed():
Global.heldSprite.toggle = KEY_NONE
$VisToggle/setToggle/Label.text = "toggle: \"%s\"" % OS.get_keycode_string(Global.heldSprite.toggle)
Global.heldSprite.toggle = "null"
$VisToggle/setToggle/Label.text = "toggle: \"" + Global.heldSprite.toggle + "\""
Global.heldSprite.makeVis()
func _on_set_toggle_pressed():
$VisToggle/setToggle/Label.text = "toggle: AWAITING INPUT"
await InputHandler.all_keys_released
await Global.main.fatfuckingballs
var key = await InputHandler.key_pressed
var keys = await Global.main.spriteVisToggles
var key = keys[0]
Global.heldSprite.toggle = key
$VisToggle/setToggle/Label.text = "toggle: \"%s\"" % OS.get_keycode_string(Global.heldSprite.toggle)
$VisToggle/setToggle/Label.text = "toggle: \"" + Global.heldSprite.toggle + "\""