Cleanup and stuff
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5 changed files with 8 additions and 11 deletions
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@ -1,4 +1,5 @@
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extends Node2D
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class_name SpriteObject
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var type = "sprite"
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@ -126,7 +126,7 @@ func _on_bounce_gravity_value_changed(value):
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Global.pushUpdate("Bounce gravity value changed.")
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func costumeButtonsPressed(label,id):
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func costumeButtonsPressed(label: Label, id):
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label.text = "AWAITING INPUT"
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await Global.main.emptiedCapture
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awaitingCostumeInput = id - 1
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