Legacy import progress

This commit is contained in:
CenTdemeern1 2025-04-30 23:39:00 +02:00
parent 8b3b1a5884
commit 47b8e556c1
8 changed files with 302 additions and 28 deletions

View file

@ -21,11 +21,7 @@ var _socket := WebSocketPeer.new()
var _config := ConfigFile.new() var _config := ConfigFile.new()
func _ready() -> void: func _ready() -> void:
if !Config.settings.useStreamDeck:
if Saving.settings.has("useStreamDeck"):
if !Saving.settings["useStreamDeck"]:
return
else:
return return
_load_config(_get_config_path()) _load_config(_get_config_path())

View file

@ -1,9 +1,215 @@
[gd_resource type="Resource" script_class="AvatarData" load_steps=3 format=3 uid="uid://b7ss481m4x0a4"] [gd_resource type="Resource" script_class="AvatarData" load_steps=12 format=3]
[ext_resource type="Script" uid="uid://b73on8ic2acsv" path="res://scripts/avatar_data.gd" id="1_re035"] [ext_resource type="Script" path="res://scripts/avatar_data.gd" id="1_re035"]
[ext_resource type="Script" uid="uid://b07e67yn4uh6d" path="res://scripts/sprite_data.gd" id="2_cjoo4"] [ext_resource type="Script" path="res://scripts/sprite_data.gd" id="2_cjoo4"]
[sub_resource type="Resource" id="Resource_nklgv"]
script = ExtResource("2_cjoo4")
anim_speed = 0.0
clipped = false
costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
drag_speed = 0.0
frames = 1.0
ignore_bounce = false
offset = Vector2(0, 0)
pos = Vector2(0, 0)
r_limit_max = 180.0
r_limit_min = -180.0
rot_drag = 0.0
show_blink = 0.0
show_talk = 0.0
stretch_amount = 2.0
x_amp = 0.0
x_frq = 0.0
y_amp = 0.0
y_frq = 0.0
zindex = -2.0
children = Array[ExtResource("2_cjoo4")]([])
[sub_resource type="Resource" id="Resource_yx2bh"]
script = ExtResource("2_cjoo4")
anim_speed = 0.0
clipped = false
costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
drag_speed = 0.0
frames = 1.0
ignore_bounce = false
offset = Vector2(0, 0)
pos = Vector2(0, 0)
r_limit_max = 180.0
r_limit_min = -180.0
rot_drag = 0.0
show_blink = 0.0
show_talk = 1.0
stretch_amount = 0.0
x_amp = 0.0
x_frq = 0.0
y_amp = 0.0
y_frq = 0.0
zindex = 0.0
children = Array[ExtResource("2_cjoo4")]([])
[sub_resource type="Resource" id="Resource_vd21u"]
script = ExtResource("2_cjoo4")
anim_speed = 0.0
clipped = false
costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
drag_speed = 0.0
frames = 1.0
ignore_bounce = false
offset = Vector2(0, 0)
pos = Vector2(0, 0)
r_limit_max = 180.0
r_limit_min = -180.0
rot_drag = 0.0
show_blink = 0.0
show_talk = 2.0
stretch_amount = 0.0
x_amp = 0.0
x_frq = 0.0
y_amp = 0.0
y_frq = 0.0
zindex = 0.0
children = Array[ExtResource("2_cjoo4")]([])
[sub_resource type="Resource" id="Resource_v0e80"]
script = ExtResource("2_cjoo4")
anim_speed = 0.0
clipped = false
costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
drag_speed = 0.0
frames = 1.0
ignore_bounce = false
offset = Vector2(0, 0)
pos = Vector2(0, 0)
r_limit_max = 180.0
r_limit_min = -180.0
rot_drag = 0.0
show_blink = 1.0
show_talk = 2.0
stretch_amount = 0.0
x_amp = 0.0
x_frq = 0.0
y_amp = 0.0
y_frq = 0.0
zindex = 0.0
children = Array[ExtResource("2_cjoo4")]([])
[sub_resource type="Resource" id="Resource_8aaam"]
script = ExtResource("2_cjoo4")
anim_speed = 0.0
clipped = false
costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
drag_speed = 0.0
frames = 1.0
ignore_bounce = false
offset = Vector2(0, 0)
pos = Vector2(0, 0)
r_limit_max = 180.0
r_limit_min = -180.0
rot_drag = 0.0
show_blink = 1.0
show_talk = 1.0
stretch_amount = 0.0
x_amp = 0.0
x_frq = 0.0
y_amp = 0.0
y_frq = 0.0
zindex = 0.0
children = Array[ExtResource("2_cjoo4")]([])
[sub_resource type="Resource" id="Resource_2ut1u"]
script = ExtResource("2_cjoo4")
anim_speed = 0.0
clipped = false
costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
drag_speed = 0.0
frames = 1.0
ignore_bounce = false
offset = Vector2(0, 0)
pos = Vector2(0, 0)
r_limit_max = 180.0
r_limit_min = -180.0
rot_drag = 0.0
show_blink = 2.0
show_talk = 0.0
stretch_amount = 0.0
x_amp = 0.0
x_frq = 0.0
y_amp = 0.0
y_frq = 0.0
zindex = 0.0
children = Array[ExtResource("2_cjoo4")]([])
[sub_resource type="Resource" id="Resource_bsp80"]
script = ExtResource("2_cjoo4")
anim_speed = 0.0
clipped = false
costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
drag_speed = 0.0
frames = 1.0
ignore_bounce = false
offset = Vector2(-74, 92)
pos = Vector2(72, -89)
r_limit_max = 17.0
r_limit_min = -14.0
rot_drag = -1.0
show_blink = 0.0
show_talk = 0.0
stretch_amount = 0.0
x_amp = 0.0
x_frq = 0.0
y_amp = 0.0
y_frq = 0.0
zindex = 2.0
children = Array[ExtResource("2_cjoo4")]([])
[sub_resource type="Resource" id="Resource_qwcja"]
script = ExtResource("2_cjoo4")
anim_speed = 0.0
clipped = false
costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
drag_speed = 1.0
frames = 1.0
ignore_bounce = false
offset = Vector2(0, 0)
pos = Vector2(0, 0)
r_limit_max = 180.0
r_limit_min = -180.0
rot_drag = 0.0
show_blink = 0.0
show_talk = 0.0
stretch_amount = 0.0
x_amp = 0.0
x_frq = 0.0
y_amp = 0.0
y_frq = 0.0
zindex = 0.0
children = Array[ExtResource("2_cjoo4")]([SubResource("Resource_nklgv"), SubResource("Resource_yx2bh"), SubResource("Resource_vd21u"), SubResource("Resource_v0e80"), SubResource("Resource_8aaam"), SubResource("Resource_2ut1u"), SubResource("Resource_bsp80")])
[sub_resource type="Resource" id="Resource_ifxpp"]
script = ExtResource("2_cjoo4")
anim_speed = 0.0
clipped = false
costume_layers = Array[bool]([true, true, true, true, true, true, true, true, true, true])
drag_speed = 0.0
frames = 1.0
ignore_bounce = false
offset = Vector2(0, 0)
pos = Vector2(0, 0)
r_limit_max = 180.0
r_limit_min = -180.0
rot_drag = 0.0
show_blink = 0.0
show_talk = 0.0
stretch_amount = 0.25
x_amp = 9.0
x_frq = 0.004
y_amp = 11.0
y_frq = 0.008
zindex = -1.0
children = Array[ExtResource("2_cjoo4")]([SubResource("Resource_qwcja")])
[resource] [resource]
script = ExtResource("1_re035") script = ExtResource("1_re035")
sprites = Array[ExtResource("2_cjoo4")]([]) sprites = Array[ExtResource("2_cjoo4")]([SubResource("Resource_ifxpp")])
metadata/_custom_type_script = "uid://b73on8ic2acsv"

3
empty.tscn Normal file
View file

@ -0,0 +1,3 @@
[gd_scene format=3 uid="uid://blqhhndk1dwv7"]
[node name="Empty" type="Node2D"]

View file

@ -45,7 +45,9 @@ var settings: Settings = Settings.new()
var settingsPath = "user://settings.pngtp" var settingsPath = "user://settings.pngtp"
func _ready(): func _ready():
settings = load(settingsPath) var loaded_settings = load(settingsPath)
if loaded_settings != null:
settings = loaded_settings
func _exit_tree(): func _exit_tree():
write_settings(settingsPath) write_settings(settingsPath)

File diff suppressed because one or more lines are too long

View file

@ -51,14 +51,8 @@ var updatePusherNode = null
func _ready(): func _ready():
spectrum = AudioServer.get_bus_effect_instance(1, 1) spectrum = AudioServer.get_bus_effect_instance(1, 1)
if !Saving.settings.has("useStreamDeck"): Global.micResetTime = Config.settings.secondsToMicReset
Saving.settings["useStreamDeck"] = false
if Saving.settings.has("secondsToMicReset"):
Global.micResetTime = Saving.settings["secondsToMicReset"]
else:
Saving.settings["secondsToMicReset"] = 180
createMicrophone() createMicrophone()
func createMicrophone(): func createMicrophone():
@ -117,7 +111,8 @@ func _process(delta):
else: else:
reparentMode = false reparentMode = false
Global.chain.enable(reparentMode) #Global.chain.enable(reparentMode)
return
if main.editMode: if main.editMode:
if reparentMode: if reparentMode:

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@ -2,3 +2,21 @@ extends Resource
class_name AvatarData class_name AvatarData
@export var sprites: Array[SpriteData] = [] @export var sprites: Array[SpriteData] = []
static func from_legacy_json(data: String) -> AvatarData:
var sprites: Array[SpriteData] = []
var json_data = JSON.parse_string(data)
if json_data is not Dictionary: return null
for sprite_data in json_data.values():
if sprite_data is not Dictionary: return null
var sprite = SpriteData.from_legacy_dict(sprite_data)
sprites.append(sprite)
var avatar = new()
for sprite in sprites:
if sprite.legacy_parent_id != null:
var parent_index = sprites.find_custom(func(x): return x.legacy_id == sprite.legacy_parent_id)
if parent_index != -1:
sprites[parent_index].children.append(sprite)
continue
avatar.sprites.append(sprite)
return avatar

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@ -4,23 +4,74 @@ class_name SpriteData
@export var anim_speed = 0 @export var anim_speed = 0
@export var clipped = false @export var clipped = false
@export var costume_layers: Array[bool] = [true, true, true, true, true, true, true, true, true, true] @export var costume_layers: Array[bool] = [true, true, true, true, true, true, true, true, true, true]
@export var drag = 0 @export var drag_speed = 0
@export var frames = 1 @export var frames = 1
@export var ignore_bounce = false @export var ignore_bounce = false
#@export_global_file var path = ""
@export var image: Texture @export var image: Texture
@export var offset = Vector2(0, 0) @export var offset = Vector2(0, 0)
@export_global_file var path = "user://defaultAvatar/body.png"
@export var pos = Vector2(0, 0) @export var pos = Vector2(0, 0)
@export var r_limit_max = 180 @export var r_limit_max = 180
@export var r_limit_min = -180 @export var r_limit_min = -180
@export var rot_drag = 0 @export var rot_drag = 0
@export var show_blink = 0 @export var show_blink = 0
@export var show_talk = 0 @export var show_talk = 0
@export var stretch_amount = 0.25 @export var stretch_amount = 0.0
@export var type = "sprite" @export var x_amp: float = 0
@export var x_amp = 9 @export var x_frq: float = 0
@export var x_frq = 0.004 @export var y_amp: float = 0
@export var y_amp = 11 @export var y_frq: float = 0
@export var y_frq = 0.008 @export var zindex = 0
@export var zindex = -1
@export var children: Array[SpriteData] = [] @export var children: Array[SpriteData] = []
var legacy_id
var legacy_parent_id
static func from_legacy_dict(data: Dictionary) -> SpriteData:
var sprite = new()
sprite.anim_speed = data.get("animSpeed", sprite.anim_speed)
sprite.clipped = data.get("clipped", sprite.clipped)
if "costumeLayers" in data:
var layers: Array[bool] = []
for l in str_to_var(data["costumeLayers"]):
layers.append(l == 1) # .map doesn't result in a typed array :/
sprite.costume_layers = layers
sprite.drag_speed = data.get("drag", sprite.drag_speed)
sprite.frames = data.get("frames", sprite.frames)
sprite.ignore_bounce = data.get("ignoreBounce", sprite.ignore_bounce)
if "path" in data:
sprite.image = Image.load_from_file(data["path"])
if sprite.image == null:
if "imageData" not in data: return null
var image = Image.new()
var error = image.load_png_from_buffer(Marshalls.base64_to_raw(data["imageData"]))
if error != OK:
return null
sprite.offset = legacy_get_from_string(data, "offset", sprite.offset)
sprite.pos = legacy_get_from_string(data, "pos", sprite.pos)
sprite.r_limit_max = data.get("rLimitMax", sprite.r_limit_max)
sprite.r_limit_min = data.get("rLimitMin", sprite.r_limit_min)
sprite.rot_drag = data.get("rotDrag", sprite.rot_drag)
sprite.show_blink = data.get("showBlink", sprite.show_blink)
sprite.show_talk = data.get("showTalk", sprite.show_talk)
sprite.stretch_amount = data.get("stretchAmount", sprite.stretch_amount)
sprite.x_amp = data.get("xAmp", sprite.x_amp)
sprite.x_frq = data.get("xFrq", sprite.x_frq)
sprite.y_amp = data.get("yAmp", sprite.y_amp)
sprite.y_frq = data.get("yFrq", sprite.y_frq)
sprite.zindex = data.get("zindex", sprite.zindex)
sprite.legacy_id = data.get("identification")
sprite.legacy_parent_id = data.get("parentId")
return sprite
static func legacy_get_from_string(data: Dictionary, index: String, default: Variant) -> Variant:
if index in data:
return str_to_var(data[index])
return default