A proof of concept 3DS application that can build another 3DS application (in a way similar to Godot) and send the output to another 3DS over 3dslink
- Rust 100%
| .cargo | ||
| client | ||
| server | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| README.md | ||
| rust-toolchain.toml | ||
build-on-device
A proof of concept 3DS application that can build another 3DS application (in a way similar to Godot) and send the output to another 3DS over 3dslink
Usage
Build and run server. server has client as an
artifact dependency,
and it will be built along with it. You don't need to build client separately.