A proof of concept 3DS application that can build another 3DS application (in a way similar to Godot) and send the output to another 3DS over 3dslink
Find a file
2025-10-21 17:40:54 +02:00
.cargo Initial commit 2025-10-21 17:40:54 +02:00
client Initial commit 2025-10-21 17:40:54 +02:00
server Initial commit 2025-10-21 17:40:54 +02:00
.gitignore Initial commit 2025-10-21 17:40:54 +02:00
Cargo.lock Initial commit 2025-10-21 17:40:54 +02:00
Cargo.toml Initial commit 2025-10-21 17:40:54 +02:00
README.md Initial commit 2025-10-21 17:40:54 +02:00
rust-toolchain.toml Initial commit 2025-10-21 17:40:54 +02:00

build-on-device

A proof of concept 3DS application that can build another 3DS application (in a way similar to Godot) and send the output to another 3DS over 3dslink

Usage

Build and run server. server has client as an artifact dependency, and it will be built along with it. You don't need to build client separately.