#include #include struct Hashmap_ui32; struct Hashmap_ui32 *create_hashmap_ui32(); void destroy_hashmap_ui32(struct Hashmap_ui32 *map); void insert_hashmap_ui32(struct Hashmap_ui32 *map, uint32_t v); void remove_hashmap_ui32(struct Hashmap_ui32 *map, uint32_t v); bool get_hashmap_ui32(struct Hashmap_ui32 *map, uint32_t v);