#ifndef INCLUDE_WAYLANDCLIENT_OBJECT_H_ #define INCLUDE_WAYLANDCLIENT_OBJECT_H_ #include "dynarray.h" // #include "vulkan_internal.h" dyn_array_define(da_Object, struct Object *); struct Scene { struct Vk *vk; struct Mem *mem; struct da_Object objects; struct da_Object insert_queue; struct Register *reg; float delta_secs; long msecs; }; struct Object { struct Type *type; void *data; }; struct Scene *make_scene(struct Vk *vk, struct Register *reg); void free_scene(struct Scene *scene); void scene_tick(struct Scene *scene); void scene_queue_insert(struct Scene *scene, char *name, void *object_data); #endif // INCLUDE_WAYLANDCLIENT_OBJECT_H_