extends Resource class_name SpriteData @export var anim_speed = 0 @export var clipped = false @export var costume_layers: Array[bool] = [true, true, true, true, true, true, true, true, true, true] @export var drag = 0 @export var frames = 1 @export var ignore_bounce = false @export var image: Texture @export var offset = Vector2(0, 0) @export_global_file var path = "user://defaultAvatar/body.png" @export var pos = Vector2(0, 0) @export var r_limit_max = 180 @export var r_limit_min = -180 @export var rot_drag = 0 @export var show_blink = 0 @export var show_talk = 0 @export var stretch_amount = 0.25 @export var type = "sprite" @export var x_amp = 9 @export var x_frq = 0.004 @export var y_amp = 11 @export var y_frq = 0.008 @export var zindex = -1 @export var children: Array[SpriteData] = []