[gd_scene load_steps=3 format=3 uid="uid://bs0ivyrgfxfwe"] [ext_resource type="Texture2D" uid="uid://der2h1fixycxe" path="res://hexagon.png" id="1_h8ibr"] [ext_resource type="Texture2D" uid="uid://dwtc2vp6g4mab" path="res://test.png" id="2_etgea"] [node name="Node2D" type="Node2D"] [node name="Hexagon" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(276, 233) rotation = 0.937807 texture = ExtResource("1_h8ibr") [node name="Test" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(193, 194) rotation = -0.664152 texture = ExtResource("2_etgea") offset = Vector2(7, 49) [node name="Skeleton2D" type="Skeleton2D" parent="."]