Initial commit

This commit is contained in:
CenTdemeern1 2025-02-07 19:55:45 +01:00
commit ed33b750f0
11 changed files with 168 additions and 0 deletions

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.gitattributes vendored Normal file
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

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.gitignore vendored Normal file
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# Godot 4+ specific ignores
.godot/
/android/

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esdasda.tscn Normal file
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[ext_resource type="Texture2D" uid="uid://dwtc2vp6g4mab" path="res://test.png" id="2_etgea"]
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[node name="Hexagon" type="Sprite2D" parent="."]
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rotation = 0.937807
texture = ExtResource("1_h8ibr")
[node name="Test" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(193, 194)
rotation = -0.664152
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icon.svg Normal file
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icon.svg.import Normal file
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node_2d.tscn Normal file
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[gd_scene load_steps=4 format=4 uid="uid://tis3va8p11ag"]
[ext_resource type="Texture2D" uid="uid://der2h1fixycxe" path="res://hexagon.png" id="1_3xlrd"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_hjqmr"]
texture = ExtResource("1_3xlrd")
texture_region_size = Vector2i(64, 64)
0:0/0 = 0
[sub_resource type="TileSet" id="TileSet_uekqy"]
tile_shape = 3
tile_size = Vector2i(64, 64)
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[node name="Node2D" type="Node2D"]
[node name="TileMapLayer" type="TileMapLayer" parent="."]
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position = Vector2(1, 0)
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project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Land Grifter"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"

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