LandGrifter/Scenes/Debugging/esdasda.tscn

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[gd_scene load_steps=3 format=3 uid="uid://bs0ivyrgfxfwe"]
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[ext_resource type="Texture2D" uid="uid://der2h1fixycxe" path="res://Assets/Placeholders/hexagon.png" id="1_2cufb"]
[ext_resource type="Texture2D" uid="uid://dwtc2vp6g4mab" path="res://Assets/Placeholders/test.png" id="2_dblwt"]
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[node name="Node2D" type="Node2D"]
[node name="Hexagon" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(276, 233)
rotation = 0.937807
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texture = ExtResource("1_2cufb")
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[node name="Test" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(193, 194)
rotation = -0.664152
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texture = ExtResource("2_dblwt")
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offset = Vector2(7, 49)
[node name="Skeleton2D" type="Skeleton2D" parent="."]